Kruise Kontrol Updated


WARNING: This mod does not support quality at the moment and it will cause issues like using normal item from inventory when placing quality item. Hit Kruise Kontrol and let it take care of your problems. Currently updated version only has major bugfixes, no new features.

Utilities
18 days ago
1.1 - 2.0
1.22K

i Improve compatibility with jetpack mod

9 months ago
(updated 9 months ago)

Kruise Kontrol has some compatiblity issues when used with the jetpack mod (required by space exploration):

  1. It can't steer properly while flying
  2. When landing while KK is enabled, the green line remains on the map permanently

The first one is no big deal for me, since I can just land to make KK work. The second one is more annoying, since the effect is permanent.. It would be nice if you could make the cleanup logic more robust, so the green lines get removed even if it's cancelled by landing instead of a normal cancellation. Or simply prevent KK from being activated while flying (or more generally not walking).

According to a thread on the original KK mod, this can also happen with trains in vanilla factorio.

a month ago

I've added a 10 minute timeout for path lines so they don't stay permanently.

a month ago
(updated a month ago)

Thanks, that's great!

Does this only work for new lines, or does it also clean up permanent lines created by older versions of the mod?

a month ago

I've updated the mod to clear all lines on load so it should get rid of old ones now. However that does mean current active line will also get deleted on load but i don't think that's a big issue.

18 days ago

Mod has been updated with a "good enough" compatibility for jetpack mod.

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