This mod is part of my "Space4Base" series where I am trying to implement small changes from Space Age into Base Factorio 2.0.
This mod adds Space Age Agricultural research to base Factorio 2.0. It requires 400X Automation, Logistics, Chemical, and Space Science packs @ 60 /research. Researching Agricultural technology allows you to craft Agricultural Towers, and Tree Seeds from Wood. Agricultural Towers will harvest wood on Nauvis, and the player can manually plant tree seeds on appropriate surface tiles.
I am working on additional mods to add the following Space Age features to Base 2.0:
-Infinite productivity research for LDS, CPUs, Plastic, Rocket Fuel, Rocket Parts, and Steel Plates (COMPLETE! Check the mod portal.)
-Enhanced productivity for electromagnetic recipes, including PCB, PCBA, and modules. (Mimics EM Plant productivity. Big cheaty.)
-Enhanced productivity for smelting recipes, including iron, copper and possibly gears( Mimics Foundry productivity. Big cheaty.)
I use the following existing first- and third-party mods to enhance my 2.0 world:
-Elevated Rails (Wube)
-Quality (Wube)
-Mech Armor (Xorimuth)
-Turbo Belt (Stargateur)
This mod was written by KingSuperRad (aka Mr. Sexy) with the help from the Factorio community. It was written in January 2026.