K2 Turrets deprecated


This mod adds three large and powerful turrets and one small building that acts like a radar and opens up a small section of the map without scanning far sectors, but at the same time consumes a small amount of energy.

Content
3 years ago
0.18 - 1.1
3.28K
Combat

b Power Hogging

3 years ago

Is it supposed to continually take up 25MW of power while idle? I'd understand charging up for a shot but.....

3 years ago

The savegame i tested has a capacity of 50 GW output.... thats why i didnt even noticed about energy.
But 25MW on idle is a bit too much, and max speed upgrade can reach 65MW... Thats a lot of energy, even for a big base.

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