Adds a combinator that reads inventories, fuel and equipment grid of locomotives, wagons, cars, furnaces, assemblers, roboports, rocket silos and reactors.
Mods introducing new content into the game.
Version: 2.0.2 Date: 2024-11-22 Features: - add support for space platform build
Version: 2.0.1 Date: 2024-11-21 Bugfixes: - fix crash with vehicle equipment grid (thanks @aiden-okrent)
Version: 2.0.0 Date: 2024-11-18 Changes: - Factorio 2.0 compatibility
Version: 1.10.7 Date: 2023-08-13 Bugfixes: - capped fuel value to max integer #25
Version: 1.10.6 Date: 2022-08-22 Bugfixes: - MP desync from deregistering filtered events #23
Version: 1.10.5 Date: 2021-11-01 Features: - added support for chest type linked-container #20 Bugfixes: - added support for on_entity_cloned #21
Version: 1.10.4 Date: 2021-01-31 Changes: - removed requirement for Advanced Electronics - moved group after base circuits once again
Version: 1.10.3 Date: 2021-01-24 Bugfixes: - fixed tech icon size
Version: 1.10.2 Date: 2020-12-27 Bugfixes: - accomodate for event.entity from on_script_built/revived #17 - added entity.valid checks as script events can pass invalid entities
Version: 1.10.1 Date: 2020-12-26 Features: - use event filters for base events Bugfixes: - support script_raised_* events #16
Version: 1.10.0 Date: 2020-11-26 Features: - updated to Factorio 1.1
Version: 1.9.0 Date: 2020-08-14 Features: - updated to Factorio 1.0 - added Spidertron support
Version: 1.8.4 Date: 2020-04-22 Changes: - reordered signals
Version: 1.8.3 Date: 2020-03-02 Bugfixes: - fixed possible API call when Entity was invalid
Version: 1.8.2 Date: 2020-02-12 Changes: - updated license
Version: 1.8.1 Date: 2020-01-22 Bugfixes: - fixed mipmap warning
Version: 1.8.0 Date: 2020-01-21 Features: - updated to Factorio 0.18
Version: 1.7.4 Date: 2019-10-19 Features: - better support for helicopters mod #14
Version: 1.7.3 Date: 2019-04-15 Features: - read fluids from storage tanks - read fluids from boilers - read fluids from generators like steam engine Changes: - moved scanner into subgroup with other combinators unlocked by circuit network 2
Version: 1.7.2 Date: 2019-03-09 Bugfixes: - typo prevented moving recipe into circuit combinators 2
Version: 1.7.1 Date: 2019-03-05 Changes: - changed recipe to coper wire and electronic circuits - moved recipe into circuit combinators 2
Version: 1.7.0 Date: 2019-02-27 Features: - updated to Factorio 0.17
Version: 1.6.10 Date: 17.2.2019 Bugfixes: - nil reference in on_configuration_changed
Version: 1.6.9 Date: 14.2.2019 Features: - read remaining fuel values in MJ - try reading temperature value on all supported entities, support furnaces using heat pipes - added green background to detected vehicle signals, making them easier to distinguish when a wagon carries a wagon
Version: 1.6.8 Date: 28.1.2019 Bugfixes: - destroying sensors without firing events no longer throws an error
Version: 1.6.7 Date: 12.12.2018 Changes: - performance tweaks
Version: 1.6.6 Date: 7.12.2018 Changes: - license exempts streaming from no commercial
Version: 1.6.5 Date: 27.7.2018 Features: - read equipment grids of vehicles - added in game changelog Changes: - push to 0.16.51 (stable)
Version: 1.6.4 Date: 17.4.2018 Features: - French translation by Shadowaves #6 Changes: - push to stable 0.16.36 (stable) - technology requires circuit network instead of plastics
Version: 1.6.3 Date: 22.1.2018 Features: - read lab inventories and research progress
Version: 1.6.2 Date: 20.12.2017 Features: - read artillery turret and artillery wagon inventories
Version: 1.6.1 Date: 15.12.2017 Features: - updated graphics to match current constant combinator - added hr graphics
Version: 1.6.0 Date: 14.12.2017 Features: - updated to Factorio 0.16
Version: 1.5.4 Date: 18.11.2017 Bugfixes: - inventory contents not showing in 1.5.3
Version: 1.5.3 Date: 17.11.2017 Bugfixes: - sensors don't properly reset for vehicles and trains
Version: 1.5.2 Date: 26.8.2017 Bugfixes: - prevent possible integer overflow from mod settings
Version: 1.5.1 Date: 19.8.2017 Features: - improved performance by 8%
Version: 1.5.0 Date: 18.8.2017 Changes: - bumped required Factorio version to current stable - moved config.lua settings to mod settings
Version: 1.4.12 Date: 21.6.2017 Bugfixes: - fixed ambiguous config variables
Version: 1.4.11 Date: 21.6.2017 Changes: - deconstruction triggers only if sensors exist
Version: 1.4.10 Date: 16.6.2017 Changes: - removed debug logging
Version: 1.4.9 Date: 11.6.2017 Features: - better icon for progress - better icon for temperature Bugfixes: - progress rounded up to 101%
Version: 1.4.8 Date: 11.6.2017 Bugfixes: - fixed missing localization keys
Version: 1.4.7 Date: 5.6.2017 Changes: - fluids are always rounded up to the next integer
Version: 1.4.6 Date: 2.6.2017 Changes: - removed robot count signals - migrated signal names to include mod prefix Bugfixes: - rocket silo properly updates rocket inventory
Version: 1.4.5 Date: 23.5.2017 Features: - added 64x64 technology icon
Version: 1.4.4 Date: 17.5.2017 Changes: - removed debug logging
Version: 1.4.3 Date: 17.5.2017 Features: - read assembler/furnace progress in % - read rocket silo inventory and rocket parts as progress - checking all 8 possible inventories every entity when connecting. Nuclear fuelled locomotives properly show burnt results.
Version: 1.4.2 Date: 6.5.2017 Features: - read Reactor temperature (requires 0.15.7+)
Version: 1.4.1 Date: 29.4.2017 Features: - read Reactor inventories
Version: 1.4.0 Date: 25.4.2017 Features: - release for Factorio 0.15 - read inventories of fluid wagons
Version: 1.3.1 Date: 22.3.2017 Bugfixes: - fixed issue #18 recipe doesn't work when modified by other mod
Version: 1.3.0 Date: 22.3.2017 Features: - read inventories of logistic requester chests (other chest types are ignored)
Version: 1.2.2 Date: 28.3.2017 Bugfixes: - fixed possible variable conflicts https://forums.factorio.com/viewtopic.php?f=23&t=43392
Version: 1.2.1 Date: 23.3.2017 Changes: - code cleanup
Version: 1.2.0 Date: 19.3.2017 Features: - read fluids for all entities using assembler prototype Changes: - removed redundant logistic network bot statistics
Version: 1.1.7 Date: 21.2.2017 Changes: - changed to custom license
Version: 1.1.6 Date: 7.2.2017 Bugfixes: - logistic Network a nil value when connected Roboport is out of power - logistic Network doesn't update when networks split
Version: 1.1.5 Date: 17.12.2016 Changes: - non moving entities are scanned only once - inventories of all entities are stored internally for faster update
Version: 1.1.4 Date: 24.11.2016 Bugfixes: - fixed error on remove/destroy
Version: 1.1.3 Date: 20.11.2016 Features: - more performance optimization
Version: 1.1.2 Date: 17.11.2016 Features: - slight performance improvement thanks to Klonan
Version: 1.1.0 Date: 13.12.2017 Features: - Sensors now only scan in front (flat side of the combinator) - added config.lua with paramters for update and scan bounding box Bugfixes: - placing a sensor after removing the last sensor first would not resubscribe to on_tick