Intermodal Containers


Load items into containers to boost belt throughput and train loading speeds. Developed from Deadlock's Crating Machine by Xorimuth and RedRafe.

Content
10 months ago
1.1 - 2.0
16.4K
Logistics

b [Fixed-2.1.0] Jumpy low res animation of container machine

1 year, 9 months ago

If I set low resolution sprites in Factorio graphic settings, the container machines are jumping while working.
Here is a demonstration: https://imgur.com/a/jrhC7Xk
The problem is with graphics/entities/low/crating-base.png file in the mod: its lines are slightly misplaced on subpixel level.
When I resize graphics/entities/high/crating-base.png to 50% with bilinear method and replace original low/crating-base.png file, the problem disappears.
Please fix this. Thank you.

1 year, 3 months ago
(updated 1 year, 3 months ago)

This is an issue related to the incorrect alignment of some of the assembler's frames in the entity's spritesheet. Not sure hot to resolve it in a clean way other than refactoring the graphics. Only happens in low res

10 months ago

Not sure hot to resolve it in a clean way other than refactoring the graphics

To me, it helped to resize graphics/entities/high/crating-base.png to 50% with bilinear method and replace original low/crating-base.png to fix this issue.
Used XnViewMP to do this, but almost any image editor can select resize method.

10 months ago

I suspect this issue is gone in 2.0 entirely, since I deleted the low-res sprite and the game will automatically create them on load if you have “Medium” res sprites enabled.

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