Lamps, embedded into the floor (without glitches on cost of some performance)
Small changes concerning balance, gameplay, or graphics.
Version: 0.18.4 Date: 2020-05-28 Changes: - Minor compatibility changes (thanks to Pi-C)
Version: 0.18.3 Date: 2020-05-28 Changes: - Added smaller classic-style graphics (on by default)
Version: 0.18.2 Date: 2020-05-28 Changes: - Reduced crafting times to 1.5-3 seconds (from 8)
Version: 0.17.1 Date: 2020-01-21 Changes: - Entire overhaul by OwnlyMe, fixed render layer bug at the cost of some performance
Version: 0.1.7 Date: 2019-09-30 Changes: - Russian localization by Dragonling (thanks for Pi-C for pointing it out)
Version: 0.1.6 Date: 2019-09-28 Changes: - German localization by Pi-C - Fixed energy usage calculation bug - Tech description changed: we actually have plural 'lamps' since 0.1.3
Version: 0.1.5 Date: 2019-09-16 Changes: - Made 2x2 lamp consume twice as much energy and doubled its light size - Adjusted collision box for 2x2 lamp - Adjusted collision flags for both lamps - Fixed color mapping; Dectorio only loads its custom color mappings during the data-final-fixes stage - Changed dependency on Dectorio to be completely silent, as it only borrows its color mappings after the mod loads
Version: 0.1.4 Date: 2019-05-03 Changes: - New icon for 2x2 lamp - Changed order in menu - Optional energy consumption calculation. Now, if checked in settings, inlaid lamp consumes energy proportionally to size and intensity - Fixed circuit connection glow position - Changelog (this file) added
Version: 0.1.3 Date: 2019-05-02 Changes: - Now 2x2 inlaid lamp included. Symmetry rules! - Light size and intensity (separately for color and normal) adjustable in options. Blind your enemies or create moody place with dimmed light! - Fixed some circuit wiring shadows.
Version: 0.1.2 Date: 2019-05-02 Changes: - Port of Kitsunekaze93's Inlaid Lamps (ver 0.1.1) to 0.17