Industrial Revolution 3: Inspiration


Add-on for IR3. Adds inspiration-based tech unlocks, requiring key materials to be obtained before further research is possible. A fresh game is required.

Tweaks
a day ago
1.1
830
Manufacturing

Changelog

Version: 1.0.6
Date: 28.6.2024
  Fixes:
    - Track inspiration per force; handle new force creation (#440).
Version: 1.0.5
Date: 25.6.2024
  Fixes:
    - Manifesto sprite scaling issue (#438).
Version: 1.0.4
Date: 23.6.2024
  Fixes:
    - Missing steam buffer tank unlock (#436).
    - Check for new or changed inspiration techs on mod update (#437).
Version: 1.0.3
Date: 21.6.2024
  Compatibility:
    - Mining Space Industries II was marked as incompatible (#433).
    - The main IR3 mod (without this add-on) remains playable with MSI-II.
Version: 1.0.2
Date: 16.6.2024
  Changes:
    - Pumpjacks separated from crude oil processing.
    - Crude oil processing technology requires inspiration.
Version: 1.0.1
Date: 15.6.2024
  Changes:
    - Style tweaks (notifications, Manifesto page).
  Fixes:
    - Disable IR3 starting tech level setting "None" (#432).
Version: 1.0.0
Date: 14.6.2024
  New:
    - Some technologies aren't researched by labs but are unlocked via inspiration.
    - Inspiration occurs when you handle or produce a new material, or complete a combination of prerequisite techs.
    - A fresh IR3 start is recommended. This add-on was not designed to be added mid-game.
  Changes:
    - Most IR3 material milestone techs are split into two, e.g. smelting (regular research) and metalworking (inspiration).
    - Default starting conditions ("Stone"): you get no starting items, know no recipes, and only get scrap from junkpiles.
  Compatibility:
    - Industrial Revolution 3.1.26 or above is required.
    - Factorio stable version 1.1.107 or above is required.