Improved Combinator


The mod provides a custom entity which allows the user to create any number of decider & arithmetic combinators in a single entity. Improved Combinator also provides timer utilities that allow for timers to be setup which can call specific combinators at a specified time.

Content
3 years ago
0.18 - 1.1
12.9K
Circuit network

b Issue with blueprints and input nodes

3 years ago

It seems that building improved combinator from blueprint breaking its input node. If combinator was already connected to something as part of blueprint wires will still be visible, but signal will not reach combinator. Wires also cannot be connected or disconnected. Output nodes working fine.

3 years ago

This sound like a bug which should have been fixed several versions ago.
Could tell me which version of the mod you are using, and if it's not too much trouble could you send me the blueprint.

3 years ago
(updated 3 years ago)

Mod version is 1.0.11. It fixed bug I reported, so I downloaded update to test it.

Edit: Blueprint string do not fit in comment. Blueprint is also just improved combinator connected to constant combinator.

3 years ago

Thanks MercuryXIII. This issue should be fixed in 1.0.12.

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