IR3 Assets: assembling machines

by 0n0w1c

Reskins the assembling machines using IR3 graphical assets, if installed. Requires the manual installation of the Industrial Revolution 3 Asset Packs.

Tweaks
a day ago
2.0
235

g This should not be encouraged.

29 days ago

This is more or less taking advantage of a loophole and also makes installing mods that may try to take this approach need too much effort to install. Not to mention it blatantly disregards the wishes of the author whose assets you're essentially trying to acquire. I am aware of the history behind the author of IR3, but that does not mean it is fine to ignore licensing nor the wishes of the author. In my opinion, this is something that should not be encouraged, I'd rather not see mods require assembly more than just downloading and installing mods through Factorio itself. While this technically does not break any rules to my knowledge, it's still something I see as rather blatant disregard to licensing and am worried about what kind of standard this could set should it be encouraged.

29 days ago

I thank you for your input, it is worth considering. I do not know the author, or why he chose the particular license. I do not agree with your assessment that this mod is a "blatant disregard to licensing". It does not infringe on the license, to the contrary, it respects and honors it.

29 days ago

I like the mod, thanks

28 days ago
(updated 28 days ago)

Thank you CarlosTorch, I do plan to do more, probably furnaces next.

@amHunter
I do thank you for your concern in this matter. But I would like to assure you that this mod and others I may add, do not infringe on the copyright.
This mod does not contain any code or graphics from IR3 or the asset packs. There is nothing incorrect about a user installing the IR3 mod packs and modifying the info.json, this is perfectly in line with the license. This mod then uses the Factorio API to access those graphical assets, again perfectly in line with the license. Nothing is being redistributed, nothing is against the words or spirit of the license.

Now, does the author desire his work to be used in Factorio 2.0? That is a very different question, he may or may not. Could he update and repackage the asset packs in a way that would prevent this mod from using them, yes he could. A perfect example is his add-on mod, Airships.

25 days ago

For those with maybe similar concerns, I have added a FAQ

23 days ago

This is not a loophole.

IR3 still has a CC license. Fully redistributing IR3 in its entirety is fair game. Making modifications for personal use is fair game. If Deadlock didn’t want to give away said rights, he would have kept it as all rights reserved, but he did not. He explicitly gave the rights for this in his license.

The part of the CC-BY-NC-ND license that makes this silly is the clause that explicitly allows any and all technological modifications required to play the work in other media/formats, even ones that are created after the work (eg digital => hardcopy, or .doc => .pdf). The impasse we’re at as a modding community is disagreement about whether this would cover updating IR3 to 2.0.

20 days ago

Thank you to 0N0W1C, this is a great job, please ignore those noises. IR3 is my favorite MOD, unfortunately it was abandoned for some reason, but at least now I see some hope again.

15 days ago

What is the ultimate point of porting all these parts of IR3? Is it ever possible to glue everything into a working IR3 build for Factorio 2.0?

15 days ago

I am not remaking IR3, I am reskinning vanilla Factorio. After so many years, I wanted something different to look at. However, it is possible that I will add some content to incorporate IR3 assets that lack a vanilla counterpart, this still to be determined.

12 days ago

I didn't think it was gonna take long to see one of these posts lol. I appreciate the efforts 0n0w1c, and partially bringing back some nice sprites that should not be abandoned entirely due to hurt feelings. Keep up the good work brother, and thanks again.

Hi. Could someone explain to me what's Deadlock's "history" or "hurt feelings", what did they do with the airship mod?

A link is ok is you don't want to write a Bible in here XD

Just curious about this whole thing. I though this was just about always requiring a mention, but it looks like something else.
Thanks

7 days ago

Hi. Could someone explain to me what's Deadlock's "history" or "hurt feelings", what did they do with the airship mod?

A link is ok is you don't want to write a Bible in here XD

Just curious about this whole thing. I though this was just about always requiring a mention, but it looks like something else.
Thanks

There was nothing of sort. Author (Deadlock) use CC BY-NC-ND license as some tools and assets used to create mods graphic require it (case of IR1 to IR3). Because of this people are angry that their favorite media person will not cover IR mods as that would require loss of profit from the videos/streams and Deadlock fully supports his license use.

What people do when they are angry? Flood, spam and write very "not nice" messages in the mod comment section, on the forum, on reddit or github.

that would require loss of profit from the videos/streams and Deadlock fully supports his license use.

Now I'm more confused.
Does the license forbids the creation of a video about it?

I never thought playing a game on video would be considered a derivative work 🤔

Did Deadlock actually said or did something? Or this if just people not liking the licence?

I'm not being dense (only slow 🙃)

6 days ago
(updated 6 days ago)

that would require loss of profit from the videos/streams and Deadlock fully supports his license use.

Now I'm more confused.
Does the license forbids the creation of a video about it?

I never thought playing a game on video would be considered a derivative work 🤔

Did Deadlock actually said or did something? Or this if just people not liking the licence?

I'm not being dense (only slow 🙃)

CC BY-NC-ND covers commercial purposes. With that, you cannot use the licensed material for commercial purposes (which basically is google ad revenue, twich subs etc.), you still can use the material (i.e. IR mod series) but you cannot "profit" from it. With that, many content creators just have not covered IR mod series (or covered and still profit as any reporting requires manual labour from the author) as they cannot gain any profit from their videos and Deadlock was/is defending this stance.

That and the "exotic" license that Deadlock used is a point that makes people angry, as by popular belief - mods should be free, usable to any possible extend and possible to build upon/change by other people. Deadlock went against this idea as he put hard work into his sprites (as you can see) and used some tools/assets (the explaination above).

Of course this post (the first paragraph) is an idealised scenario. It's just very hard to manually (mod maker) track every material that covers your creation and define if the material correctly adjust to license.
There is much to debate about what really can happen (practical enforcement) with mod using CC BY-NC-ND license and how you can even enforce non-stealing, no-profitability policy. Especially when Deadlock country of origin is uknown (Berne Convention), Wube and it's hosting services are covered by Czech IP laws and YT falls within the juristiction of State of California.

Gotcha. Thank you @Renchon99 💜

5 days ago

Deadlock is also misrepresenting his reasons for choosing that license, because the "ND" (No derivatives) part of the license was purely their choice and not possibly mandated by using assets. If the assets had a license like that, then it would be impossible to use them in a mod. If they simply had the same license including no derivatives then that would not affect the mod as a whole, only the individual asset/file in the mod. So Deadlock either doesn't understand the license they use or they are deliberately lying about it.

5 days ago

Please, there is no reason to bring a person's intent into the discussion, Deadlock intentions are his own and unknown me, and they do not matter. The relevant issues are the terms of license and if this mod violates them.

a day ago

has anyone actually tried to contact Deadlock to allow an exception for updating the mod to 2.0?

If you would like to obtain additional permissions to use the work beyond those granted by the license that has been applied, or if you’re not sure if your intended use is permitted by the license, you should contact the rights holder.

https://creativecommons.org/faq/#who-gives-permission-to-use-material-offered-under-creative-commons-licenses

a day ago

As far as I know, there is no current contact information.

a day ago

Thanks 0n0w1c for this mod. You pushing me this way as IR3 weteran, to remake ir3 with your style aproach with possible all features from original.

New response