Medium-range base defense, available as an in-between until you unlock artillery. Please alert me of any issue! (@Volvary on the Factorio discord)
Mods introducing new content into the game.
Version: 0.5.1
Date: 2025.10.08
Bugfixes:
- Cleaned up accessible code that was being incorrectly used by other mods.
Version: 0.5.0
Date: 2025.10.07
Visuals:
- Icons slightly tweaked.
- Cannons now have a placeholder visual I'm happy with.
Bugfixes:
- Corrected the Howitzers being able to rotate their firing direction.
Version: 0.4.0
Date: 2025.10.05
Bugfixes:
- Fix 0.3.4 not working without space-age.
Version: 0.3.4
Date: 2025.10.05
Bugfixes:
- Removed the ability to place Howitzers in space.
Version: 0.3.3
Date: 2025.10.05
General:
- Finally updated this for 2.0 (Sorry for the long time coming!)
Version: 0.3.2
Date: 2023.10.01
Optimisations:
- Added support for 8-ways positioning. (Graphics aren't the best but it works.)
Version: 0.3.1
Date: 2023.03.01
Optimisations:
- Realigned the Technology progression in Space Exploration games.
Version: 0.3.0
Date: 2021.08.05
Optimisations:
- Added support for mods that modify the base upgrade technologies.
Bugfixes:
- Fixed the incorrect use of the max weapon damage as the max shooting speed.
- Fixed interaction between Rampant Arsenal and Howitzers. (Broken technologies)
Version: 0.2.5
Date: 2020.11.24
Optimisations:
- Further protected against other mods changing the techs and breaking the progression of turret damage.
Version: 0.2.4
Date: 2020.09.09
Optimisations:
- Quick update to prevent very specific mods keeping vanilla technologies all for themselves in the data.lua stage.
Version: 0.2.2
Date: 2020.09.09
Optimisations:
- Added a Reset Technology code to fix integrating the mod mid-game and not getting retroactive bonuses to the Howitzer's damage and speed.