Mods introducing new content into the game.
Version: 0.18.20 Date: 03. 02. 2020 Bugfixes: - Added support for "Just go!" - The collision box of the hovercraft won't kill you anymore when the hovercraft crashes
Version: 0.18.19 Date: 26. 01. 2020 Bugfixes: - Reworked drifting collision checks - Known Issues: - You can only exit the vehicle when it came to a full stop - Hovercrafts won't collide with each other - You might die if you go too fast without a shield and the vehicle explodes - Added custom remnants
Version: 0.17.18 Date: 28. 11. 2019 Bugfixes: - Reverted the implemented collision mask changes (Will revisit after holidays. Happy Thanksgiving!)
Version: 0.17.17 Date: 27. 11. 2019 Bugfixes: - Implemented collision mask improvements (Thanks PyroFire) Locale: - Added Russian translations (Thanks Va7ya)
Version: 0.17.16 Date: 18. 10. 2019 Bugfixes: - Added compatibility with Rampant - Added compatibility with Industrial Revolution
Version: 0.17.15 Date: 21. 06. 2019 Bugfixes: - Resolved an issue caused by entity name changes and saved games
Version: 0.17.14 Date: 19. 06. 2019 Changes: - General - Added startup settings to disable/enable each hovercraft individually (except the standard hovercraft) - Balanced resistances to be more in line with recent changes - Missilecraft - Added collision immuntiy to rocks - Lasercraft - Added support for Mod: Laser Tanks option to disable electric motors - Added collision immuntiy to rocks and trees - Extra high voltage transformer - Decreased the dimensions (2x4 to 2x3)
Version: 0.17.13 Date: 22. 05. 2019 Changes: - General - Improved mod requirements - Clarified hovercraft drifting setting description warning - Electric hovercraft and the extra high voltage transformer require either Electric Vehicles Lib: Reborn or Laser Tanks to be enabled - Lasercraft - Requires only Laser Tanks to be enabled
Version: 0.17.12 Date: 21. 05. 2019 Changes: - Added support for Schallfalke's Transport group mod
Version: 0.17.11 Date: 17. 05. 2019 Changes: - General - Merged extra high voltage transformer tech into electric hovercraft tech - Added support for armor plating. Recipes now requires armor plates - Extra high voltage transformer - Added an energy capacity of 200MJ - Removed recipe ingredient (processing unit) - Added recipe ingredient (Battery mk2 equipment) - Doubled Recipe ingredient requirement (Lubricant)
Version: 0.17.10 Date: 17. 05. 2019 Changes: - Set Extra high capacity transformer as the only usuable transformer in the electric and laser hovercraft Bugfixes: - Resolved an issue which caused a non-recoverable error
Version: 0.17.09 Date: 16. 05. 2019 Changes: - General - Corrected a spelling error in the extra high voltage transformer's item description - Added an electric hovercraft armed with a laser for use with Laser Tanks - Added drifting to the hovercrafts (Credit Ownlyme) - Added a runtime global option to enable/disable hovercraft drifting (Enabled by default) - Corrected an issue with the splash animation (Credit Ownlyme) - Electric hovercraft - Reduced the equipment grid (10x10 to 8x8) - Missilecraft - Increased health (1000 to 1200) - Removed recipe ingredient (Steel plate) - Added recipe ingredient (Advanced circuit) - Doubled recipe ingredient requirements (Gun turret and Rocket launcher) - Reduced the missile launcher's rate of fire (50 to 300)
Version: 0.17.08 Date: 08. 05. 2019 Changes: - Added support for Vortik's mod, Armor Plating - Added startup setting to enable equipment grid to the hovercraft and missilecraft - Added startup setting to change the dimensions of the hovercraft's and missilecraft's equipment grid if they are enabled - Added support for PiteR's mod, Electric Vehicles Reborn - Changed the entity, item, and technology descriptions
Version: 0.17.07 Date: 04. 05. 2019 Changes: - Removed all dependency of Electric Vehicles: Reborn for electric hovercraft. Now only requires Electric Vehicles Lib: Reborn
Version: 0.17.06 Date: 02. 05. 2019 Changes: - Updated for 0.17.35 API changes Bugfixes: - Resolved an issue with the electric hovercraft's water splash
Version: 0.17.05 Date: 01. 05. 2019 Bugfixes: - Resolved a conflict between Hovercrafts, Canelbuilder17, and Bob's character classes (Thanks Bobingabout)
Version: 0.17.04 Date: 25. 04. 2019 Changes: - General - Merged extra high voltage transformer tech into electric hovercraft tech - Hovercraft - Removed tech requirement (Engine and plastics) - Added tech requirement (Effectivity module, speed module, and chemical science pack) - Added tech ingredient (chemical science pack) - Electric hovercraft - Removed tech requirement (Extra high voltage transformer tech and speed module 3) - Added tech requirement (Advanced electronics 2 and low density structure) - Removed tech ingredient (Miltary science pack and production science pack) - Missilecraft - Removed tech requirement (Miltary 3) - Added tech requirement (Turrets and rocketry)
Version: 0.17.03 Date: 19. 04. 2019 Changes: - General - Added turning while not moving - Reduced turning radius - Changed recipes - Hovercraft - Increased speed (161 to 187) - Increased health (250 to 500) - Electric hovercraft - Reduced speed (268 to 216) - Reduced health (1000 to 250) - Missilecraft - Reduced speed (161 to 115) - Increased health (500 to 1000) Bugfixes: - Resolved an issue with the electric hovercraft's equipment grid losing equipment when picked up
Version: 0.17.02 Date: 29. 03. 2019 Changes: - Improved braking for hovercraft and missilecraft - Decrease mining time for hovercraft and missilecraft Bugfixes: - Resolved an issue with the remote.call function causing a non-recoverable error
Version: 0.17.01 Date: 28. 03. 2019 Changes: - Updated electric hovercraft recipe and tech to be more balanced - Improved electric hovercraft's braking - Fixed changelog? Features: - Added Extra high voltage transformer for use with electric hovercraft due to extra high power requirements not supported by lower tier transformers
Version: 0.17.00 Date: 27. 03. 2019 Changes: - Updated to Factorio 0.17 - Added thumbnail - Added an electric hovercraft for use with Electric Vehicles: Reborn - Added optional dependencies for both: Electric Vehicles: Reborn and Electric Vehicles Lib: Reborn