Mods introducing new content into the game.
Version: 0.18.20
Date: 03. 02. 2020
Bugfixes:
- Added support for "Just go!"
- The collision box of the hovercraft won't kill you anymore when the hovercraft crashes
Version: 0.18.19
Date: 26. 01. 2020
Bugfixes:
- Reworked drifting collision checks
- Known Issues:
- You can only exit the vehicle when it came to a full stop
- Hovercrafts won't collide with each other
- You might die if you go too fast without a shield and the vehicle explodes
- Added custom remnants
Version: 0.17.18
Date: 28. 11. 2019
Bugfixes:
- Reverted the implemented collision mask changes (Will revisit after holidays. Happy Thanksgiving!)
Version: 0.17.17
Date: 27. 11. 2019
Bugfixes:
- Implemented collision mask improvements (Thanks PyroFire)
Locale:
- Added Russian translations (Thanks Va7ya)
Version: 0.17.16
Date: 18. 10. 2019
Bugfixes:
- Added compatibility with Rampant
- Added compatibility with Industrial Revolution
Version: 0.17.15
Date: 21. 06. 2019
Bugfixes:
- Resolved an issue caused by entity name changes and saved games
Version: 0.17.14
Date: 19. 06. 2019
Changes:
- General
- Added startup settings to disable/enable each hovercraft individually (except the standard hovercraft)
- Balanced resistances to be more in line with recent changes
- Missilecraft
- Added collision immuntiy to rocks
- Lasercraft
- Added support for Mod: Laser Tanks option to disable electric motors
- Added collision immuntiy to rocks and trees
- Extra high voltage transformer
- Decreased the dimensions (2x4 to 2x3)
Version: 0.17.13
Date: 22. 05. 2019
Changes:
- General
- Improved mod requirements
- Clarified hovercraft drifting setting description warning
- Electric hovercraft and the extra high voltage transformer require either Electric Vehicles Lib: Reborn or Laser Tanks to be enabled
- Lasercraft
- Requires only Laser Tanks to be enabled
Version: 0.17.12
Date: 21. 05. 2019
Changes:
- Added support for Schallfalke's Transport group mod
Version: 0.17.11
Date: 17. 05. 2019
Changes:
- General
- Merged extra high voltage transformer tech into electric hovercraft tech
- Added support for armor plating. Recipes now requires armor plates
- Extra high voltage transformer
- Added an energy capacity of 200MJ
- Removed recipe ingredient (processing unit)
- Added recipe ingredient (Battery mk2 equipment)
- Doubled Recipe ingredient requirement (Lubricant)
Version: 0.17.10
Date: 17. 05. 2019
Changes:
- Set Extra high capacity transformer as the only usuable transformer in the electric and laser hovercraft
Bugfixes:
- Resolved an issue which caused a non-recoverable error
Version: 0.17.09
Date: 16. 05. 2019
Changes:
- General
- Corrected a spelling error in the extra high voltage transformer's item description
- Added an electric hovercraft armed with a laser for use with Laser Tanks
- Added drifting to the hovercrafts (Credit Ownlyme)
- Added a runtime global option to enable/disable hovercraft drifting (Enabled by default)
- Corrected an issue with the splash animation (Credit Ownlyme)
- Electric hovercraft
- Reduced the equipment grid (10x10 to 8x8)
- Missilecraft
- Increased health (1000 to 1200)
- Removed recipe ingredient (Steel plate)
- Added recipe ingredient (Advanced circuit)
- Doubled recipe ingredient requirements (Gun turret and Rocket launcher)
- Reduced the missile launcher's rate of fire (50 to 300)
Version: 0.17.08
Date: 08. 05. 2019
Changes:
- Added support for Vortik's mod, Armor Plating
- Added startup setting to enable equipment grid to the hovercraft and missilecraft
- Added startup setting to change the dimensions of the hovercraft's and missilecraft's equipment grid if they are enabled
- Added support for PiteR's mod, Electric Vehicles Reborn
- Changed the entity, item, and technology descriptions
Version: 0.17.07
Date: 04. 05. 2019
Changes:
- Removed all dependency of Electric Vehicles: Reborn for electric hovercraft. Now only requires Electric Vehicles Lib: Reborn
Version: 0.17.06
Date: 02. 05. 2019
Changes:
- Updated for 0.17.35 API changes
Bugfixes:
- Resolved an issue with the electric hovercraft's water splash
Version: 0.17.05
Date: 01. 05. 2019
Bugfixes:
- Resolved a conflict between Hovercrafts, Canelbuilder17, and Bob's character classes (Thanks Bobingabout)
Version: 0.17.04
Date: 25. 04. 2019
Changes:
- General
- Merged extra high voltage transformer tech into electric hovercraft tech
- Hovercraft
- Removed tech requirement (Engine and plastics)
- Added tech requirement (Effectivity module, speed module, and chemical science pack)
- Added tech ingredient (chemical science pack)
- Electric hovercraft
- Removed tech requirement (Extra high voltage transformer tech and speed module 3)
- Added tech requirement (Advanced electronics 2 and low density structure)
- Removed tech ingredient (Miltary science pack and production science pack)
- Missilecraft
- Removed tech requirement (Miltary 3)
- Added tech requirement (Turrets and rocketry)
Version: 0.17.03
Date: 19. 04. 2019
Changes:
- General
- Added turning while not moving
- Reduced turning radius
- Changed recipes
- Hovercraft
- Increased speed (161 to 187)
- Increased health (250 to 500)
- Electric hovercraft
- Reduced speed (268 to 216)
- Reduced health (1000 to 250)
- Missilecraft
- Reduced speed (161 to 115)
- Increased health (500 to 1000)
Bugfixes:
- Resolved an issue with the electric hovercraft's equipment grid losing equipment when picked up
Version: 0.17.02
Date: 29. 03. 2019
Changes:
- Improved braking for hovercraft and missilecraft
- Decrease mining time for hovercraft and missilecraft
Bugfixes:
- Resolved an issue with the remote.call function causing a non-recoverable error
Version: 0.17.01
Date: 28. 03. 2019
Changes:
- Updated electric hovercraft recipe and tech to be more balanced
- Improved electric hovercraft's braking
- Fixed changelog?
Features:
- Added Extra high voltage transformer for use with electric hovercraft due to extra high power requirements not supported by lower tier transformers
Version: 0.17.00
Date: 27. 03. 2019
Changes:
- Updated to Factorio 0.17
- Added thumbnail
- Added an electric hovercraft for use with Electric Vehicles: Reborn
- Added optional dependencies for both: Electric Vehicles: Reborn and Electric Vehicles Lib: Reborn