Sorry if this bug has been reported before, but I couldn’t find any post about it.
The sprite model seems to have only images for 180 degrees and just inverse after that. This causes a visible flickering when turning the hovercraft around, because the shadow will flip on the other side.
Another source for flickering is the front of the hovercraft. It kinda difficult to describe, but the length is incorrect at some angles, i.e. the nose is longer at 45 degree and shorter when facing straight.