Can you make a setting that disables your script which changes that biters can walk over water? because rampant uses this change to them to all extends...
i dont use canalbuilder or other swimmingmods... dectorio has placable water, but i think it dosnt count here... also it seems to be only the rampantbiter who do it intentional... vanilla ones only do it on "accident" when they walk random near water
I have the same problem, using Hovercraft with Rampant and the Rampant biters are walking on water (even deep water). So I think the issue persists, or maybe Rampant changed something on their end.