The util.ground_unit_collision_mask
appears to be defined at:
Hive_Mind_0.3.6/data/tf_util/tf_util.lua:util.ground_unit_collision_mask = function()
However the tf_util
is only required in other files and not in the data/entities/biter_player.lua
file.
This data/tf_util/tf_util.lua
file is already included in other entity files, so it looks like there should not actually be a util include in data.lua, so I removed my prior edit, and instead added a local util = require("data/tf_util/tf_util")
to the top of the data/entities/biter_player.lua
file on the empty line 2.
Upon testing the game at this stage then it appears to load past this issue, and now there is another new error:
43.944 Mods to disable:Failed to load mods: __Hive_Mind__/data.lua:3: __Hive_Mind__/data/entities/entities.lua:1: __Hive_Mind__/data/tf_util/tf_util.lua:265: attempt to index local 'layer' (a string value)
stack traceback:
__Hive_Mind__/data/tf_util/tf_util.lua:265: in function 'shift_layer'
__Hive_Mind__/data/entities/pollution_lab.lua:44: in main chunk
[C]: in function 'require'
__Hive_Mind__/data/entities/entities.lua:1: in function 'require'
__Hive_Mind__/data/entities/entities.lua:8: in main chunk
[C]: in function 'require'
__Hive_Mind__/data.lua:3: in main chunk
stack traceback:
[C]: in function 'require'
__Hive_Mind__/data/entities/entities.lua:1: in function 'require'
__Hive_Mind__/data/entities/entities.lua:8: in main chunk
[C]: in function 'require'
__Hive_Mind__/data.lua:3: in main chunk
stack traceback:
[C]: in function 'require'
__Hive_Mind__/data.lua:3: in main chunk
Mods to be disabled:
• Hive_Min
And at this point I think I have to bow out, it's getting late and I'll just leave this disabled on the server for now. ^.^;