This mod is not working right with Schall Alien Loot (https://mods.factorio.com/mod/SchallAlienLoot) On reporting he said the problem is that the entity names in your mod are spelled wrong. for this problem he said
" There are two options, either will make it work:
1. Proper spelling on his/her mod, like "big-biter-", "medium-biter-".
2. Function call from his/her mod in data-updates.lua or data-final-fixes.lua (see FAQ for details).
if mods["SchallAlienLoot"] then
SchallAlienLoot_add_mover("medium-bitter-resistfire small-spitter-resistlaser", 2)
SchallAlienLoot_add_mover("big-bitter-resistlaser behemoth-spitter-resistphysical", 3)
end"
the original discussion is here- https://mods.factorio.com/mod/SchallAlienLoot/discussion/5d9ecf48e114c5000cc0cc1b