Hermios Framework

by Hermios

Framework to handle prototypes and entities

6 days ago
1.1
819

Changelog

Version: 1.0.8
Date: 10-05-2024
  Minor Features
    - [Crash on removing an entity](https://api.github.com/repos/Hermios/Hermios_Framework/issues/24)
Version: 1.0.7
Date: 25-04-2024
  Bugfixes
    - [Crash when removing custom entity in some situation](https://api.github.com/repos/Hermios/Hermios_Framework/issues/23)
Version: 1.0.6
Date: 21-04-2024
  Scripting
    - [remove default action for on_entity_destroyed ](https://api.github.com/repos/Hermios/Hermios_Framework/issues/20)
    - [remove default delay for on_tick ](https://api.github.com/repos/Hermios/Hermios_Framework/issues/21)
Version: 1.0.5
Date: 29-02-2024
  Modding
    - [Missing event on_configuration_changed](https://api.github.com/repos/Hermios/Hermios_Framework/issues/17)
Version: 1.0.4
Date: 09-02-2024
  Info
    - [wrong dependancy to base (Is > instead of >=)](https://api.github.com/repos/Hermios/Hermios_Framework/issues/15)
Version: 1.0.3
Date: 08-02-2024
  Bugfixes
    - [technologies are not taken in account](https://api.github.com/repos/Hermios/Hermios_Framework/issues/11)
    - [Issue is generated at the creation of a game, if on_force_event is called and no player is created](https://api.github.com/repos/Hermios/Hermios_Framework/issues/13)
  Optimizations
    - [no possibility to differentiate when prototype should be taken from type or only from name](https://api.github.com/repos/Hermios/Hermios_Framework/issues/12)
Version: 1.0.2
Date: 28-01-2024
  Bugfixes
    - [when removing entities, some extra entities are not removed](https://api.github.com/repos/Hermios/Hermios_Framework/issues/9)
Version: 1.0.1
Date: 27-01-2024
  Bugfixes
    - [Error while running on_init](https://api.github.com/repos/Hermios/Hermios_Framework/issues/7)
Version: 1.0.0
Date: 27-01-2024
  Major Features
    - [Init](https://api.github.com/repos/Hermios/Hermios_Framework/issues/1)