From the changelog, I noticed this snippet
- Added hardened wall as upgrade for concrete wall from concrete wall by Clippy if enabled
The issue is that I'm currently using Clippy's concrete wall mod, and hardened walls are actually being requested when trying to craft hardened walls, only regular walls, despite
elseif mods["ConcreteWall"] then
data.raw["wall"]["stone-wall-2"].next_upgrade = "hardened-wall"
else
data.raw["wall"]["stone-wall"].next_upgrade = "hardened-wall"
I don't understand what the issue may be at a glance, given the fact that both mod and item IDs match, but the statement is not getting called for concretewall and even with the mod installed, it still asks for regular walls.
I'm afraid I don't know what the issue at hand might be, or how to fix it, but I hope you could look into it if possible, because it's an interesting integration.
Thank you in advance.