HandyHands - Automatic handcrafting

by Qon

Automatically start handcrafting an item that is quickbar filtered (or in logistics requests) that you don't have enough of whenever your crafting queue is empty. Prioritises items in your cursor and what you need the most. It's like having logistics deliveries for early game!

Utilities
3 years ago
0.13 - 1.1
9.31K

g [Resolved] Error with AAI Industry

3 years ago

Hi there,

I have the following error on startup of a map with AAI Industry since the last update

The mod AAI Industry (0.4.21) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event aai-industry::on_configuration_changed
The mod HandyHands - Automatic handcrafting (1.12.0) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event HandyHands::on_technology_effects_reset (ID 100)
HandyHands/control.lua:72: attempt to index field 'players_to_check' (a nil value)
stack traceback:
HandyHands/control.lua:72: in function 'register_player_for_check'
HandyHands/control.lua:77: in function <HandyHands/control.lua:77>
stack traceback:
aai-industry/control.lua:255: in function 'enable_techs'
aai-industry/control.lua:270: in function <aai-industry/control.lua:259>
stack traceback:
[C]: in function 'reset_technology_effects'
aai-industry/control.lua:255: in function 'enable_techs'
aai-industry/control.lua:270: in function <aai-industry/control.lua:259>

3 years ago

Thanks for the report! I'll get it fixed asap tomorrow :)

3 years ago

New version, hope it solves the issue for you! :)

Version: 1.12.1
Date: 2020-10-05 10:20
Bugfixes:
- Migration file for bad interaction with aai-industry
Thanks Xiomax for the report!

3 years ago

You legend! Thanks for the fast fix!

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