Changelog
Version: 0.1.0
Date: 04. 10. 2019
Changes:
- The mod was reworked,
- deprecated,
- place stone to any ore patch to grow this ore
Version: 0.0.6
Date: 12. 07. 2019
Changes:
- fixed crash (damaging entities without health)
Version: 0.0.5
Date: 01. 07. 2019
Changes:
- all tracks are removed, too bad UPS performace
- now ores check if they can grow; if not - they are trying to damage entities (works nice with [Don't build on ores] https://mods.factorio.com/mod/dont-build-on-ores)
- ores cannot grow to the water
- small optimizations
Version: 0.0.4
Date: 28. 06. 2019
Changes:
- now ores cannot grow through the walls and gates, but make damage when they try to go trough it, about 5 hp by every iteration for vanilla entities
- spread tracks now shorter, old tracks are removed
Version: 0.0.3
Date: 26. 06. 2019
Changes:
- huge performance optimization (2)
- added autoreset for mining drills (vanilla doesn't support adding new ores to mining drills)
Version: 0.0.2
Date: 24. 06. 2019
Changes:
- huge performance optimization (1)
Version: 0.0.1
Date: 24. 06. 2019
Changes:
- first release