!! Please Note !! This modlist is currently under construction and is not actually playable. I would hide it if I could, but I need it in the portal for testing purposes.
This is a Modlist focused on the following principles:
- Heavy preference toward adding rather than removing. However, changes/additions must not be merely complex for the sake of complexity. No "Iron plates now spoil into rust" or "I added a new resource that just gets in the way" type mods
- A mod that adds new content is given preference over a mod that alters existing content if a conflict arises
- If a powerful tool/building/incentive is added, it must have a new production chain to obtain or introduce its own separate puzzle to solve. No free powerups.
For organization's sake, the mods are divided into the following Categories:
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New Surfaces and Space Connections - As many unique planets, playable surfaces, and space connection locations as possible, with the following caveats to whether a given Mod is included:
- No placeholder/WIP/Abandoned stuff
- Planets are specifically excluded if the author's description says the planet is not playable, or otherwise advises against use.
- Must not come at the cost of removing Vanilla Surfaces (i.e. Nauvis/Volcanus/Gleba/Fulgora/Aquilo and Space Platforms)
- Must actually add something new over the base game (i.e. No "Nauvis again, but this time it's a different color" or "Nauvis+Gleba stapled together" type planets)
- Some Planets may be excluded for personal taste/aesthetic reasons (Excessively discordant art styles,egregiously bad gameplay ideas, or obvious AI-slop)
In short; every planet should have something new to do, but may not necessarily be balanced, or even entirely functional. In most cases, a planet's content ends up being unfun, it can just be ignored.
- No placeholder/WIP/Abandoned stuff
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Recontextualizing Vanilla Surfaces - Moderate-to-Heavy changes to Vanilla planets & space platforms to shake up existing puzzles.
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Surface-Agnostic Space Enhancements - Changes to the star map, starting planet, and similar.
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Enhancing and Expanding Gameplay. Changes to Gameplay (independent of Surface), and Mechanical Changes to UI
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Beautification. Changes to UI and/or the game world to enhance the visuals and/or provide additional information.