Wires for real

by Natha

The solution for all who don't like the idea of infinite circuit wires. Make them real items that do not appear out of nowhere!

Tweaks
a day ago
1.1 - 2.0
1.95K
Circuit network
Owner:
Natha
Source:
N/A
Homepage:
https://forums.factorio.com/viewtopic...
License:
MIT
Created:
2 years ago
Latest Version:
1.1.24 (a day ago)
Factorio version:
1.1 - 2.0
Downloaded by:
1.95K users

You want a new challenge when wiring your circuits?

Created back in the days, where circuit wires had to be crafted out of resources but disappeared when rewiring, this mod takes a contrary approach by making wires cost resources and being finite items.
When mining (you or a bot) connected objects you get back the wires that were connected to it.
You will get wires back even if you disconnect entities manually or use Shift-left click to remove wires from electric poles!
When placing blueprints, bots have to deliver the wires in order to connect to the circuit network.

No wire connection is for free!

The same with copper wires?

Yes, it's possible! Just activate it in the settings. When building electric poles, you need to have copper wires in your inventory, otherwise they will be requested from the logistic network.

Compatibilities

  • Works with the remote view in Space Exploration and should also work in the 2.0 remote view. If you connect entities using the "ghost" wires, they will be requested before connecting.

If there are bugs, please report to me (including error message).