And you may ask yourself, "Well, how did I get here?" Shows players long and lat. This is intended for personal debugging use.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.1.0
Date: 2024-11-07
Features:
- HAS NOT BEEN TESTED OUTSIDE OF NAUVIS!!!!!
- Shows the player position
- Added flib dependency and mod-gui lib. Output written as a mod-gui
- Took a stab at gui styling - more to come
- Got rid of any storage usage within this mod - simplified
- Only updates coords when not in map view
TODO List:
- test multiplayer
- test on other surfaces
- Migrations
- TODO update every ? seconds setting
- TODO Work on icon - hover styling
- TODO click on icon to toggle lat/long display - or ???
- TODO handle various surfaces? ponder what cost should be assoc with tele to other surfaces
- TODO link up with map tagger?
- TODO find correct event to achieve run once
Version: 0.1.1
Date: 2024-11-11
Notes:
- HAS NOT BEEN TESTED OUTSIDE OF NAUVIS!!!!!
Changes:
- Moved mod gui to shared top gui space
- re-arrange file structure
- playing with gui display to make it "join in" when other mods
- are already employing a top gui vs not.
TODO List:
- test multiplayer
- test on other surfaces
- TODO _run_once in control.lua
- TODO update every ? seconds setting
- TODO Work on icon - hover styling
- TODO click on icon to toggle lat/long display - or flip or ???
- TODO handle various surfaces? ponder what cost should be assoc with tele to other surfaces
Version: 0.1.2
Date: 2024-11-11
Changes:
- Updated version numbers
- Verified correct syntax for info.json description - not sure previous versions were published so
TODO List:
- test multiplayer
- test on other surfaces
- TODO _run_once in control.lua
- TODO update every ? seconds setting
- TODO Work on icon - hover styling
- TODO click on icon to toggle lat/long display - or flip or ???
- TODO handle various surfaces? ponder what cost should be assoc with tele to other surfaces