And you may ask yourself, "Well, how did I get here?" Shows players long and lat. This is intended for personal debugging use.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.1.0 Date: 2024-11-07 Features: - HAS NOT BEEN TESTED OUTSIDE OF NAUVIS!!!!! - Shows the player position - Added flib dependency and mod-gui lib. Output written as a mod-gui - Took a stab at gui styling - more to come - Got rid of any storage usage within this mod - simplified - Only updates coords when not in map view TODO List: - test multiplayer - test on other surfaces - Migrations - TODO update every ? seconds setting - TODO Work on icon - hover styling - TODO click on icon to toggle lat/long display - or ??? - TODO handle various surfaces? ponder what cost should be assoc with tele to other surfaces - TODO link up with map tagger? - TODO find correct event to achieve run once
Version: 0.1.1 Date: 2024-11-11 Notes: - HAS NOT BEEN TESTED OUTSIDE OF NAUVIS!!!!! Changes: - Moved mod gui to shared top gui space - re-arrange file structure - playing with gui display to make it "join in" when other mods - are already employing a top gui vs not. TODO List: - test multiplayer - test on other surfaces - TODO _run_once in control.lua - TODO update every ? seconds setting - TODO Work on icon - hover styling - TODO click on icon to toggle lat/long display - or flip or ??? - TODO handle various surfaces? ponder what cost should be assoc with tele to other surfaces
Version: 0.1.2 Date: 2024-11-11 Changes: - Updated version numbers - Verified correct syntax for info.json description - not sure previous versions were published so TODO List: - test multiplayer - test on other surfaces - TODO _run_once in control.lua - TODO update every ? seconds setting - TODO Work on icon - hover styling - TODO click on icon to toggle lat/long display - or flip or ??? - TODO handle various surfaces? ponder what cost should be assoc with tele to other surfaces