Force Fields


Adds multiple types of electric powered, self healing walls to keep the biters out.

Content
3 years ago
0.16 - 1.1
7.84K
Combat

Changelog

Version: 2.3.8
Date: 14. 05. 2021
  Bugfixes:
    - Actively remove next_upgrade to prevent errors
    - Fixed copy pasting from a distance resulted in error message 'not operable'
Version: 2.3.7
Date: 28. 11. 2020
  Features:
    - Updated to 1.1.1
Version: 2.3.6
Date: 18. 8. 2020
  Features:
    - Updated to 1.0
  Bugfixes:
    - Fixed missing localisation due to changes in LSlib
    - Fixed multiple crashes related to other mods placing entity controller
Version: 2.3.5
Date: 26. 6. 2020
  Bugfixes:
    - Fixed to work with changes in base game v0.18.33
Version: 2.3.4
Date: 24. 1. 2020
  Features:
    - Updated to 0.18
  Bugfixes:
    - Fixed unobtainable entity was visible in the technology tree
Version: 2.3.3
Date: 19. 9. 2019
  Bugfixes:
    - Fixed loading error that the crafter did have an invalid next_upgrade target
    - Fixed that emitter distance was copy pasted incorrectly
    - Fixed invalid function call in remote interface with warptorio2
Version: 2.3.2
Date: 08. 9. 2019
  Bugfixes:
    - Fixed that the setup wasn't saved on a killed emitter
Version: 2.3.1
Date: 31. 8. 2019
  Bugfixes:
    - Fixed crash related to faulty emitters
    - Fixed crash related to old data not migrating
Version: 2.3.0
Date: 30. 8. 2019
  Features:
    - Added forcefield corner pieces
    - Gui has localised names and show tooltips in alot of places
    - Added compatibility with warptorio2
  Changes:
    - An emitter can now build up to 27 wall sections without upgrades (was 25 before)
    - An emitter can now build up to 8 tiles distance without upgrades (was 10 before)
    - An emitter can now have 25 distance upgrades (was 23 before)
  Bugfixes:
    - Fixed ordening of entities in /editor
  Modding:
    - Added compatibility to event script_raised_build
    - Added compatibility to event script_raised_destroy
    - Added compatibility to event on_entity_cloned
    - Added compatibility to event on_pre_surface_cleared
    - Added compatibility to event on_pre_surface_deleted
Version: 2.2.0
Date: 19. 8. 2019
  Features:
    - Updated to 0.17 with a new GUI
    - Detailed description about the fields, including dummy recipes
  Changes:
    - Green fields now require military science packs
    - Forcefields will now not be selected when deconstructing/blueprinting
Version: 2.1.4
Date: 27. 6. 2018
  Bugfixes:
    - Bugfix api call to invalid entity when degrading linked fields
Version: 2.1.3
Date: 16. 5. 2018
  Changes:
    - Soft coding the technology recipes
    - Added compatibility with MoreScience mod by lovely_santa
  Bugfixes:
    - Fixed changelog wasn't showing ingame
Version: 2.1.2
Date: 14. 4. 2018
  Bugfixes:
    - Bugfix api call to invalid entity
Version: 2.1.1
Date: 24. 2. 2018
  Changes:
    - Emitters don't build a default wall when placed
  Bugfixes:
    - Bugfix wall not degrading when changing settings too fast
Version: 2.1.0
Date: 1. 2. 2018
  Major Features:
    - Added Forcefield gates
  Features:
    - Added changelog
    - Added ability to disable wall sections
  Changes:
    - Balancing technology cost to reflect the dificulty/OP-ness
    - GUI has sprite buttons on the direction and wall type
    - New on_entity_damaged event as released in 0.16.17
  Bugfixes:
    - Removed quick fix from version 2.0.1 as vanilla game fixed it
    - Fixed the red/green light where not showing when connected to a gate
Version: 2.0.3
Date: 21. 1. 2018
  Bugfixes:
    - Bugfix crash resulting from a typo in previous release
    - Small optimalisations around the code (part 2)
Version: 2.0.2
Date: 21. 1. 2018
  Bugfixes:
    - Disabled deconstruction planning of the fields
    - Bugfix selection of direction W not visible (but it was working)
    - Bugfix huge UPS drop on decay of the fields
    - Small optimalisations around the code (part 1)
Version: 2.0.1
Date: 20. 1. 2018
  Features:
    - Added ability to copy/paste emitter settings (as you do with other buildings)
  Bugfixes:
    - Deleted debug message when adding upgrades
    - Bugfix error trying to access global values
    - Bugfix purple wall not dealing damage upon destruction
    - Bugfix fields did not do any damage when unable to rebuild
    - Quick fix on crash trying to index nil value (bug report made)
Version: 2.0.0 - First public release
Date: 19. 1. 2018
  Major Features:
    - Initial updated release
  Features:
    - Ability to open the GUI without the need of the tool
    - Ability to close the GUI without applying the settings (press E/esc)
    - Emitter not calculated in accumulator charge on the electricity field