Flare Stack

by GotLag

Adds structures to dispose of unwanted items and fluids. Now with new graphics and ported to 2.0

Content
a month ago
0.13 - 2.0
104K
Manufacturing

Changelog

Version: 3.0.6
Date: 20. 03. 2025
  Changes:
    - Entities take 0.2 seconds be mined (thesixthroc)
Version: 3.0.5
Date: 19. 01. 2025
  Bugfixes:
    - Fixed missing ghost textures
    - Flame is a bit less transparent
Version: 3.0.4
Date: 08. 01. 2025
  Locale:
    - Improved some text (thesixthroc)
    - UKR locale by Vladyslav V. Prodan
    - RU locale by @Shadow_Man
Version: 3.0.3
Date: 05. 01. 2025
  Bugfixes:
    - Avoid nonsensical flare recipes (thesixthroc)
Version: 3.0.2
Date: 02. 01. 2025
  Bugfixes:
    - Prevented incineration recipes from being displayed in signals, made separate category for text icons (snouz)
Version: 3.0.1
Date: 01. 01. 2025
  Bugfixes:
    - Fixed not loading without Space Age (snouz)
    - Changed position of items to just after electric furnace (snouz)
    - Unhide recipes from entity GUI (thesixthroc)
    - Improved technology descriptions (thesixthroc)
Version: 3.0.0
Date: 31. 12. 2024
  Changes:
    - Updated by snouz
    - Removed vent-stack, replaced with flare-stack which is functionally the same
    - Redone all graphics (entities, shadows, lights, icons...) in high res
    - Added a technology for each building
    - Reduced stack to 20 for balance
    - Limited to 10 in one rocket
    - Removed possibility to build in space
    - Removed the entity light
    - Reduced icons on entities
    - Fixed Pipe connection position
Version: 2.4.0
Date: 30. 10. 2024
  Scripting:
    - Updated by Pepoluan in Flare Stack Redux 2.20
    - Prevent global namespace pollution
    - Removal of unused fields & ineffective code
    - Optimize object access
    - General tidying up
  Translation:
    - Complete locales for de, ja, and ru using DeepL
    - Created locales for fr using DeepL
Version: 2.3.0
Date: 22. 10. 2024
  Changes:
    - Updated to 2.0 by xxehanort, Jtmzac and goakiller900
Version: 2.2.10
Date: 04. 01. 2021
  Changes:
    - Flare stack and gas vent should now be unlocked appropriately when using Angel's Petrochem
Version: 2.2.9
Date: 23. 12. 2020
  Changes:
    - Should now support incinerating Deadlock Stacked Recipes
Version: 2.2.8
Date: 30. 11. 2020
  Changes:
    - Updated to Factorio 1.1
Version: 2.2.7
Date: 25. 09. 2020
  Bugfixes:
    - Changed flaring and incineration recipe generation to avoid startup error
    - Flare stacks, vents and incinerators produce pollution like they should
Version: 2.2.6
Date: 30. 03. 2020
  Changes:
    - Added option to adjust item burn rate
Version: 2.2.5
Date: 03. 02. 2020
  Bugfixes:
    - No longer replaces multi-layer icons with incineration recipe icon
Version: 2.2.4
Date: 03. 02. 2020
  Changes:
    - Updated to Factorio 0.18
Version: 2.2.3
Date: 10. 03. 2019
  Bugfixes:
    - Fixed electric incinerator and gas vent not being enabled if tech already researched
Version: 2.2.2
Date: 08. 03. 2019
  Changes:
    - Changed gas vent and electric incinerator to unlock after researching suitable technologies
    - Incinerators will not destroy fuel items (except wood), electric incinerators will destroy anything
    - Incinerator power use decreased to 320 kW
Version: 2.2.1
Date: 28. 02. 2019
  Bugfixes:
    - Fixed crash when creating incineration recipes for items with changed icon sizes
Version: 2.2.0
Date: 27. 02. 2019
  Changes:
    - Updated to Factorio 0.17
Version: 2.1.7
Date: 16. 02. 2018
  Bugfixes:
    - Updated to meet new prototype definition requirements added in Factorio 0.16.24