Thanks for reporting this, I actually found it myself last night, and it is fixed now in v1.1.2.
The select item GUI is provided by the game API so isn't made by me. The only control I have over it is to set its elem_type (from the options listed here: https://lua-api.factorio.com/latest/LuaGuiElement.html#LuaGuiElement.elem_filters), but there's no option for "item-and-fluid", so I have to use "signal" instead, which includes all items and fluids, but also (unfortunately) the signals (number icons, etc) and the mysterious 'unknown signal'. The mod just ignores it when you select a signal instead of an item/fluid, but I broke that bit of the code in v1.1.0 hence the crash :)
The 'unknown signal' option appears even at the start of a save, so it doesn't actually mean that there is a missing signal. You can +1 the forums request (https://forums.factorio.com/viewtopic.php?f=28&t=97127) to attempt to convince the devs to add a "item-and-fluid" elem_type to avoid the unwanted signals appearing.