FactorioExtended Plus-Power 2.0


Ported FE+ Power to Factorio 2.0.

Content
4 hours ago
2.0
0
Power

Changelog

Version: 1.2.0
Date: 2026-07-09
  Factorio 2.0 fixes:
    - changed Factorio game version to 2.0
    - added dependency on FE+ Assets 2.0 (own mod)
    - updated version of FE+ Weaponry/Core 2.0
    - `result` needs to be changed to `results={{type="item", name="foo", amount=1}}`
    - each ingredient is a dictionary of type, name and amount (same as single results)
    - there is no `hr_version` anymore as all graphics are now high resolution
    - `enabled` in recipe must be a true boolean, not a string like "true" or "false"
    - entities have been changed: `chargable_graphics` and `pictures[direction].structure`
    - `emissions_per_minute` must be a dictionary by now
    - renamed "effectivity-module" to "efficiency-module"
    - renamed "advanced-electronics" to "advanced-circuit"
    - renamed "advanced-electronics-2" to "processing-unit"
  Changes:
    - `constant.lua` is part of FE+ Core 2.0
    - removed some editor-only files
    - moved graphics to FE+ Assets 2.0
Version: 1.1.0
Date: 2020-11-24
  Changes:
    - Added support for 1.1.0
    - Cloned technology icons changed from 128 to 256
    - If a mod has changed the fast_replaceable_group for the vanila entity use it
Version: 1.0.2
Date: 21. 11. 2020
  Changes :
    - Updates to fast replaceable groups
Version: 1.0.1
Date: 13. 09. 2020
  Changes :
    - Updated icons so they so up correctly in update planner
Version: 1.0.0
Date: 07. 09. 2020
  Changes :
    - Updated icons to 64x64,  matching vanilla
Version: 0.4.2
Date: 15. 02. 2020
  Fixes :
    - Fixes substation mk3 wire length and supply area
    - Fixes normal graphics with mk2/mk3 big power poles
Version: 0.4.1
Date: 31. 01. 2020
  Changes :
    - General code refactor
    - If a mod has set fast_replaceable_group for a technology family lets use it too
  Fixes :
    - Cleared icon_mipmaps warnings, until FE+ graphics are updated
Version: 0.4.0
Date: 21. 01. 2020
  Changes :
    - Support 0.18
Version: 0.3.0
Date: 30. 12. 2019
  Changes :
    - Added thumbnail
    - Reordered changelog.txt
Version: 0.2.5
Date: 09. 07. 2019
  Changes :
    - Removing loop for setting accumulators collision box and fast replacable group.
    - Breaks being able to use upgrade planner to go from vanilla accumulators to FE+ accumulators
Version: 0.2.4
Date: 07. 01. 2019
  Changes :
    - Added check for bobpower and not update vanilla solar panel collision if installed, this mainly because of 0.17.53 update
Version: 0.2.3
Date: 03. 29. 2019
  Changes :
    - Renamed "electric-energy-accumulators-1" to "electric-energy-accumulators" because factorio 0.17.23 changed this
Version: 0.2.2
Date: 03. 10. 2019
  Changes :
    - Changing effectivity to 1 to match base game
Version: 0.2.1
Date: 03. 03. 2019
  Changes :
    - Updating graphics and properties
Version: 0.2.0
Date: 03. 01. 2019
  Changes :
    - Updating to work with 0.17
Version: 0.1.3
Date: 03. 30. 2018
  Changes :
    - Re-balancing science