Mods introducing new content into the game.
Version: 1.1.0
Date: 2020-11-24
Changes:
- Added support for 1.1.0
- Cloned technology icons changed from 128 to 256
- If a mod has changed the fast_replaceable_group for the vanila entity use it
Version: 1.0.2
Date: 21. 11. 2020
Changes :
- Updates to fast replaceable groups
Version: 1.0.1
Date: 13. 09. 2020
Changes :
- Updated icons so they so up correctly in update planner
Version: 1.0.0
Date: 07. 09. 2020
Changes :
- Updated icons to 64x64, matching vanilla
Version: 0.4.2
Date: 15. 02. 2020
Fixes :
- Fixes substation mk3 wire length and supply area
- Fixes normal graphics with mk2/mk3 big power poles
Version: 0.4.1
Date: 31. 01. 2020
Changes :
- General code refactor
- If a mod has set fast_replaceable_group for a technology family lets use it too
Fixes :
- Cleared icon_mipmaps warnings, until FE+ graphics are updated
Version: 0.4.0
Date: 21. 01. 2020
Changes :
- Support 0.18
Version: 0.3.0
Date: 30. 12. 2019
Changes :
- Added thumbnail
- Reordered changelog.txt
Version: 0.2.5
Date: 09. 07. 2019
Changes :
- Removing loop for setting accumulators collision box and fast replacable group.
- Breaks being able to use upgrade planner to go from vanilla accumulators to FE+ accumulators
Version: 0.2.4
Date: 07. 01. 2019
Changes :
- Added check for bobpower and not update vanilla solar panel collision if installed, this mainly because of 0.17.53 update
Version: 0.2.3
Date: 03. 29. 2019
Changes :
- Renamed "electric-energy-accumulators-1" to "electric-energy-accumulators" because factorio 0.17.23 changed this
Version: 0.2.2
Date: 03. 10. 2019
Changes :
- Changing effectivity to 1 to match base game
Version: 0.2.1
Date: 03. 03. 2019
Changes :
- Updating graphics and properties
Version: 0.2.0
Date: 03. 01. 2019
Changes :
- Updating to work with 0.17
Version: 0.1.3
Date: 03. 30. 2018
Changes :
- Re-balancing science