Mods introducing new content into the game.
Version: 1.1.0 Date: 2020-11-24 Changes: - Added support for 1.1.0 - Cloned technology icons changed from 128 to 256 - If a mod has changed the fast_replaceable_group for the vanila entity use it
Version: 1.0.2 Date: 21. 11. 2020 Changes : - Updates to fast replaceable groups
Version: 1.0.1 Date: 13. 09. 2020 Changes : - Updated icons so they so up correctly in update planner
Version: 1.0.0 Date: 07. 09. 2020 Changes : - Updated icons to 64x64, matching vanilla
Version: 0.4.2 Date: 15. 02. 2020 Fixes : - Fixes substation mk3 wire length and supply area - Fixes normal graphics with mk2/mk3 big power poles
Version: 0.4.1 Date: 31. 01. 2020 Changes : - General code refactor - If a mod has set fast_replaceable_group for a technology family lets use it too Fixes : - Cleared icon_mipmaps warnings, until FE+ graphics are updated
Version: 0.4.0 Date: 21. 01. 2020 Changes : - Support 0.18
Version: 0.3.0 Date: 30. 12. 2019 Changes : - Added thumbnail - Reordered changelog.txt
Version: 0.2.5 Date: 09. 07. 2019 Changes : - Removing loop for setting accumulators collision box and fast replacable group. - Breaks being able to use upgrade planner to go from vanilla accumulators to FE+ accumulators
Version: 0.2.4 Date: 07. 01. 2019 Changes : - Added check for bobpower and not update vanilla solar panel collision if installed, this mainly because of 0.17.53 update
Version: 0.2.3 Date: 03. 29. 2019 Changes : - Renamed "electric-energy-accumulators-1" to "electric-energy-accumulators" because factorio 0.17.23 changed this
Version: 0.2.2 Date: 03. 10. 2019 Changes : - Changing effectivity to 1 to match base game
Version: 0.2.1 Date: 03. 03. 2019 Changes : - Updating graphics and properties
Version: 0.2.0 Date: 03. 01. 2019 Changes : - Updating to work with 0.17
Version: 0.1.3 Date: 03. 30. 2018 Changes : - Re-balancing science