Mods introducing new content into the game.
Version: 1.1.0 Date: 2020-11-24 Changes: - Added support for 1.1.0 - Cloned technology icons changed from 128 to 256 - If a mod has changed the fast_replaceable_group for the vanila entity use it
Version: 1.0.2 Date: 21. 11. 2020 Changes : - Updates to fast replaceable groups
Version: 1.0.0 Date: 07. 09. 2020 Changes : - Updated icons to 64x64, matching vanilla
Version: 0.4.3 Date: 17. 03. 2020 Changes: - Fixed changed made with Factorio 0.18.13 around character logistic slots
Version: 0.4.2 Date: 31. 01. 2020 Changes: - Fixed construction mk2 bots having correct 'tint' applied - 0.18.4 removed .working as a property for construction bots, added a test to check first - Check fast_replaceable_group un-declared before changing
Version: 0.4.1 Date: 28. 01. 2020 Changes: - Fixed mk2 bots sound files - Fixed mk3 mined construction bots being returning as logistic-bots - General code refactor
Version: 0.4.0 Date: 21. 01. 2020 Changes: - Support 0.18 - Added mk3 bots
Version: 0.3.0 Date: 30. 12. 2019 Changes: - Added thumbnail - Reordered changelog.txt
Version: 0.2.1 Date: 03. 03. 2019 Changes: - Updating graphics and properties
Version: 0.2.0 Date: 03. 01. 2019 Changes: - Updating to work with 0.17
Version: 0.1.3 Date: 03. 30. 2018 Changes: - Re-balancing science
Version: 0.1.4 Date: 08. 16. 2018 Bugfixes: - Fixed SD logistics robot mk2 graphic - Fixed research modifier on logistic and trash slots Changes: - Updated input_flow_limit on MK2 and MK3 roboports