Mods introducing new content into the game.
Version: 1.1.0 Date: 2020-11-24 Changes: - Added support for 1.1.0 - Cloned technology icons changed from 128 to 256
Version: 1.0.0 Date: 07. 09. 2020 Changes : - Updated icons to 64x64, matching vanilla
Version: 0.4.3 Date: 07. 06. 2020 Changes : - Fixed issue where power-armor-mk3 whould not show up on character
Version: 0.4.2 Date: 01. 02. 2020 Changes : - personal-laser-defense-equipment-mk2 recipe fix - personal-roboport-mk3-equipment has corrected charging_station_count = 6 - personal-laser-defense-equipment-mk2 reduce laser-turret-mk2 from 5 to 2 Fixed: - Cleared icon_mipmaps warnings, until FE+ graphics are updated
Version: 0.4.1 Date: 29. 01. 2020 Changes : - General code refactor
Version: 0.4.0 Date: 21. 01. 2020 Changes : - Support 0.18 Fixed: - Icon size for; exoskeleton-mk2, PLD-mk2, night-vision-mk2
Version: 0.3.0 Date: 30. 12. 2019 Changes : - Added thumbnail - Reordered changelog.txt - Added Personal Laser Defense Mk2 - Added Night Vision Equipment Mk2
Version: 0.2.4 Date: 05. 10. 2019 Changes : - Removed old migration files, and fixed migration for power-armor-mk3 technologies
Version: 0.2.3 Date: 05. 05. 2019 Changes : - Changing Factorio version back to 0.17 to see if that fixes in game mod portal weirdness
Version: 0.2.2 Date: 05. 03. 2019 Changes : - Change references from power-armor-2 to power-armor-mk2 for factorio 0.17.35
Version: 0.2.1 Date: 03. 03. 2019 Changes : - Updating graphics and properties
Version: 0.2.0 Date: 03. 01. 2019 Changes : - Updating to work with 0.17
Version: 0.1.2 Date: 03. 30. 2018 Changes : - Re-balancing science