Mods introducing new content into the game.
Version: 5.0301.1 Date: 19. 02. 2021 Info: - Ported from Factorio 0.18.x to 1.1.x (Might have bugs)
Version: 5.0201.18 Date: 19. 04. 2020 Features: - Added settings to in-game menu, includes (x0.75, 1, 1.25, 1.5, 1.75, 2): - Power Armor inventory size - Portable Solar Panel power output - Portable Fusion Reactor power output - Battery capacity - Energy Shield hitpoints - Personal Laser Defense shooting speed and damage - ExoSkeleton speed bonus - Roboport robot limit and rechange rates Minor Features: - Added entity and item description to default items - Added tech tree images for better ease of use Bugfixes: - Fixed energy shield hitpoints all being default
Version: 5.0101.18 Date: 01. 04. 2020 Info: - Ported from Factorio 0.17.x to 0.18.14 (Might have bugs)
Version: 4.0101.17 Date: 18. 03. 2020 Features: - Update from Factorio 0.16.x to 0.17.x major mod rebuild (Old saves may not work!) - Added Equipment dependence to Core - Added Equipment dependence to Energy - Added Power Armors - Added Solar Panel Equipment - Added Fusion Reactor Equipment - Added Battery Equipment - Added Sheild Equipment - Added Laser Defense Equipment - Added ExoSkeleton Equipment - Added Roboport Equipment Graphics: - New entity graphics - New icon graphics - New module poster graphic Changes: - Reworked sinlge material crafting system into a three tier material crafting system - New Version number tracking (Check FAQ on mod portal for more info)