Mods introducing new content into the game.
Version: 5.0301.1
Date: 19. 02. 2021
Info:
- Ported from Factorio 0.18.x to 1.1.x (Might have bugs)
Version: 5.0201.18
Date: 19. 04. 2020
Features:
- Added settings to in-game menu, includes (x0.75, 1, 1.25, 1.5, 1.75, 2):
- Power Armor inventory size
- Portable Solar Panel power output
- Portable Fusion Reactor power output
- Battery capacity
- Energy Shield hitpoints
- Personal Laser Defense shooting speed and damage
- ExoSkeleton speed bonus
- Roboport robot limit and rechange rates
Minor Features:
- Added entity and item description to default items
- Added tech tree images for better ease of use
Bugfixes:
- Fixed energy shield hitpoints all being default
Version: 5.0101.18
Date: 01. 04. 2020
Info:
- Ported from Factorio 0.17.x to 0.18.14 (Might have bugs)
Version: 4.0101.17
Date: 18. 03. 2020
Features:
- Update from Factorio 0.16.x to 0.17.x major mod rebuild (Old saves may not work!)
- Added Equipment dependence to Core
- Added Equipment dependence to Energy
- Added Power Armors
- Added Solar Panel Equipment
- Added Fusion Reactor Equipment
- Added Battery Equipment
- Added Sheild Equipment
- Added Laser Defense Equipment
- Added ExoSkeleton Equipment
- Added Roboport Equipment
Graphics:
- New entity graphics
- New icon graphics
- New module poster graphic
Changes:
- Reworked sinlge material crafting system into a three tier material crafting system
- New Version number tracking (Check FAQ on mod portal for more info)