Fink's Space Age Balance Patcher for X Mods


Simple, lightweight mod that tweaks the crafting recipe, unlock tech and stats of many modded items to better fit the Space Age progression. The mod also hides redundant and unnecessary items in a non-destructive way along with their associated tech. Please backup your save just in case; you should be able to add this mid-playthrough, though keep in mind that it changes recipes and tech.

Tweaks
10 days ago
2.0
29
Manufacturing
Owner:
AceFinka
Source:
N/A
Homepage:
N/A
License:
GNU GPLv3
Created:
20 days ago
Latest Version:
1.1.2 (10 days ago)
Factorio version:
2.0
Downloaded by:
29 users

Full mod changes list;

Bob's Assembling Machines
Assembling machine 3 : crafting speed increased to 1.25
Bob's assembling machine 4 : crafting speed increased to 1.75, recipe now requires speed modules
Bob's assembling machine 5 : crafting speed increased to 2.5, module slots set to 4, recipe changed to crafting-with-fluid (requires lubricant, low density structures, and speed module 2)
Bob's assembling machine 6 : crafting speed increased to 3.5, module slots set to 4, recipe changed to crafting-with-fluid (requires fluoroketone-cold, holmium plates, quantum processors, and speed module 3)

Bob's Chemical Plants
Bob's chemical plant 2 : module slots set to 3
Bob's chemical plant 3 : module slots set to 4, recipe updated to require bioflux
Bob's chemical plant 4 : crafting speed increased to 3.75, module slots set to 5, recipe updated to require carbon fiber

Bob's Oil Refineries
Bob's oil refinery 2 : module slots set to 3
Bob's oil refinery 3 : module slots set to 4, recipe updated to require holmium plates
Bob's oil refinery 4 : crafting speed increased to 3.75, module slots set to 5, recipe updated to require supercapacitors

Bob's Mining Drills
Bob's mining drills (Tiers 2, 3, and 4) : all module slots set to 4
Bob's area mining drills (Tiers 2, 3, and 4) : all module slots set to 4
Bob's mining drill 4 (standard and area) : recipes updated to require tungsten plates

Furnaces & Smelting
Electric furnace 2 : module slots set to 3
Electric furnace 3 : module slots set to 4, recipe updated to require heat exchangers, heat pipes, and tungsten carbide
Age of Production smeltery : crafting speed increased to 2.0, module slots set to 5

Centrifuges
Centrifuge 2 : module slots set to 3, recipe updated (requires refined concrete and 40 processing units)
Centrifuge 3 : module slots set to 4, recipe updated to require quantum processors, holmium plates, and steam turbines

Removals & Cleanup
Bob's electronics assembling machines : tiers 1, 2, and 3 removed from the game
Bob's pumpjack 3 : removed from the game (along with pumpjack 4 technology)
Rampant Arsenal high-tier gear : removed power armor mk3, combat mech armor, generator equipment mk3, nuclear generator equipment, and battery equipment mk3 for better balance

Misc & Third-Party Mods
Solar matrix : recipe updated to require advanced circuits, solar panels, and carbon
Accumulator v2 : recipe updated to require accumulators, batteries, and advanced circuits
Age of Production magnetic thruster : energy usage rebalanced (50kW to 1MW), fluid usage adjusted, recipe updated to require a base thruster

Technology Prerequisites (Space Age Integration)
Automation 4, 5, and 6 : now require speed modules 1, 2, 3, and quantum processors
Bob's chemical plants 3 and 4 : now require bioflux and carbon fiber
Oil processing 3 and 4 : now require holmium processing and electromagnetic plants
Advanced material processing 4 : now requires tungsten carbide
Centrifuge 3 : now requires quantum processors
Bob's drills 5 : now requires tungsten steel
Solar matrix & Accumulator v2 : now require space platforms and batteries
Magnetic thrusters : now require base thruster technology

I made this mod for personal use in mind, though I figured some people might find it appealing for their needs.
If anything, contact me via Discord @acefinka, also feel free to suggest changes in the discussions area.