From the SE discord bug-report channel, apparently FARL "tries doing something with the space elevator internal rails." Here's my console dump
4.608 Checksum for script space-exploration-postprocess/control.lua: 25640445
4.749 Error ServerMultiplayerManager.cpp:92: MultiplayerManager failed: "The mod Fully Automated Rail Layer (4.1.2) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event FARL::on_init()
FARL/control.lua:79: bad argument #1 of 2 to 'pairs' (table expected, got nil)
stack traceback:
[C]: in function 'pairs'
FARL/control.lua:79: in function 'getRailTypes'
FARL/control.lua:228: in function <FARL/control.lua:222>"
4.750 Info ServerMultiplayerManager.cpp:797: updateTick(4294967295) changing state from(CreatingGame) to(InitializationFailed)
4.750 Info CommandLineMultiplayer.cpp:216: Exit point.
4.753 Info ServerMultiplayerManager.cpp:141: Quitting multiplayer connection.
4.753 Info ServerMultiplayerManager.cpp:797: updateTick(4294967295) changing state from(InitializationFailed) to(Closed)
4.817 Info UDPSocket.cpp:218: Closing socket
4.819 Goodbye