Fully Automated Rail Layer


Fully automated rail-layer

Content
3 years ago
0.13 - 1.1
44.7K
Trains

b FARL error when attempting to place Landfill

3 years ago

I get the following error when trying to Bridge Water


5873.927 Script @FARL/lib_control.lua:21: 1105388 do local var={left_top={x=-1674.5,y=107.5},right_bottom={x=-1671.5,y=115.5}};return var;end
5873.928 Script @FARL/lib_control.lua:21: 1105388 Unexpected error: FARL/FARL.lua:1153: on_player_built_tile (ID 45) (45) can't be raised through script.
stack traceback:
FARL/FARL.lua:966: in function 'replaceWater'
FARL/FARL.lua:937: in function <FARL/FARL.lua:909>
[C]: in function 'pcall'
FARL/FARL.lua:909: in function 'fillWater'
FARL/FARL.lua:723: in function 'prepareArea'
FARL/FARL.lua:1153: in function 'bulldoze_area'
FARL/FARL.lua:658: in function 'update'
FARL/control.lua:109: in function <FARL/control.lua:108>
[C]: in function 'pcall'
FARL/control.lua:108: in function <FARL/control.lua:81>
[C]: in function 'pcall'
FARL/control.lua:81: in function <FARL/control.lua:80>


FARL has 25k Landfill available in a wagon with enough rails/signals to run.
It will place a 2 tile deep landfill, and then the error occurs.
I can repeatedly spam "Start" and it'll place correctly, but not fast enough while on Cruise mode.

It's a heavily modded save, with several other variations of Landfill/Waterfill, however only the Landfill is in the FARL Wagon

3 years ago

Additionally, the 2 tile deep landfill it places, is the green grass, not the muddy ground from manually placing the landfill.

3 years ago

Thanks for the report, should be fixed in the latest update.
I had the first error fixed when the change was announced but never published it ;)

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