Modular QoL bundle: Even Distribution, Squeak Through, Auto Deconstruct & more. Simply everything you need in one place.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.4.1
Date: 06. 09. 2026
Bugfixes:
- Fixed a crash in Auto Deconstruct on Factorio 2.1. Whenever a mining drill ran out of ore, the game stopped with an error instead of marking the drill for deconstruction. Pumpjacks now leave their pipes behind again, and drills that never had a pipe are simply marked and left alone.
Version: 0.3.1
Date: 06. 09. 2026
Changes:
- Factorio 2.0 release of version 0.4.1, built from the same source. The crash it fixes could not happen on Factorio 2.0, so nothing changes for you here.
Version: 0.4.0
Date: 05. 09. 2026
Changes:
- Factorio 2.1 release of version 0.3.0. Same features, built from the same source.
Version: 0.3.0
Date: 05. 09. 2026
Major Features:
- Added Belt Brush. While you hold a belt, underground belt, pipe to ground, loader, wall, heat pipe, or inserter, a small window lets you pick a lane count and your cursor paints that many lanes at once. Hotkeys switch the shape between straight, corners, underground pairs, cascades, and balancers, with balancers available for every combination from 1 to 8 lanes plus 16 to 16.
Features:
- Added Wire Shortcuts. Cycles the wire in your hand between red, green, and copper.
- Added Planner Zapper. Removes the planner from your cursor without putting it back into your inventory.
- Added Quality Scroll. Cycles the quality of the item in your cursor.
- Added Copy Chest. Moves the entire contents of one container into another with two hotkeys.
- Added Belt Reverser. Reverses the direction of a whole transport line, including underground belts and loaders.
- Added Player Colors. Sets your character and chat colour from the mod settings.
- Added Renamer. Opens a small window for renaming the entity under your cursor.
- Added Chest Limit. While you hold a container, sets how many of its slots stay blocked on every one you build afterwards.
Changes:
- Every feature that another installed mod already provides is now switched off automatically instead of competing with it.
- Rewrote the shared code the features stand on, so positions, bounding boxes, and the differences between the Factorio 2.0 and 2.1 API are handled in one place.
Bugfixes:
- Fixed a crash on startup when a mod conflicting with Squeak Through was installed. This was never present in a released version.
Version: 0.2.6
Date: 05. 09. 2026
Major Features:
- Added Force Insert. Lets fast transfer (SHIFT+click, CTRL+click, and their right-button split variants) put items past a container's red bar limit, both in GUIs and while dragging across entities in the world.
Changes:
- Even Distribution now lifts the bar the same way when it inserts items, so it no longer fights Force Insert over containers with a bar set.
Version: 0.2.5
Date: 27. 08. 2026
Features:
- Added a per-player setting to hide the QoL button in the top-left corner. It is enabled by default and can be toggled either in the mod settings or in the hub itself. With the button hidden, the hub still opens with the Open Exteros QoL Hub hotkey (default SHIFT + E).
Bugfixes:
- Fixed a crash in Held Item Count for controllers without a character (god, spectator, cutscene), where the cursor stack does not exist.
- Fixed a crash in Even Distribution when a highlighted entity had no unit number.
- Fixed Squeak Through reading only one of the two shapes a bounding box can have.
Version: 0.2.4
Date: 12. 05. 2026
Bugfixes:
- Centralized runtime event registration so feature modules no longer overwrite each other's Factorio event handlers.
- Fixed crashes when adding the mod to existing saves, including Auto Deconstruct storage initialization and the Settings Hub button sprite.
- Fixed Even Distribution storage initialization so it no longer writes to storage during on_load.
- Restored Inventory Repair tick and setting-change handling while keeping repairs limited to damaged placeable entity items.
Performance Improvements:
- Made Auto Deconstruct react much faster to depleted resources and removed the long wait for output belts to become empty.
- Reduced excessive Auto Deconstruct debug logging and improved queue deduplication for large maps.
Version: 0.2.3
Date: 17. 03. 2026
Major Features:
- Added Auto Inventory Sort. Automatically sorts chests, cargo wagons, and vehicles when opened. Manual sort (Ctrl+I) for player inventory.
- Added Held Item Count. Shows count of held item in inventory and vehicle trunk in the center of the screen.
- Added Player Searchlight. Character automatically faces the selected entity.
- Added my own testing HUB. It is basically menu that you can open with shortcut, that let you set values that are normally in runtime-global and runtime-per-player mod settings
Version: 0.2.2
Date: 17. 03. 2026
Major Features:
- Added Auto Alt Mode. Automatically enables Alt mode (entity info overlays) when joining a game—new game, load save, or multiplayer.
Bugfixes:
- Fixed Even Distribution crash when loading a save created without the mod (storage.last_selected nil).
Version: 0.2.1
Date: 17. 03. 2026
Bugfixes:
- Fixed a small bug in Even Distribution feature, where the item could stay in hand during distribution to entities.
Version: 0.2.0
Date: 16. 03. 2026
Major Changes:
- Complete refactoring of the code base based on experience gained thx to writing this mod.
- Fixed major issues with even distribution feature. Now it should work without problems.
- Added new features to the mod itself.
- Added automatic deconstruction of miners. Possible bugs in this update.
- Added time controls in the left upper corner.
- Added inventory repair feature. When you have repair-packs, it will automatically repair items in your inventory.
Version: 0.1.5
Date: 10. 03. 2026
Bugfixes:
- Fixed Squeak-Through crash with fluid boxes on advanced machines.
Version: 0.1.4
Date: 12. 12. 2025
Major Changes:
- Refactored Squeak Through; added entities.lua.
- Preserved compatibility by creating new collision_box tables.
- Added support and dependencies for Space Age, Quality, and Elevated Rails.
- Automated vanilla entity inclusion for Squeak Through.
- Updated all locale files (en, cs, de, fr, ru, zh-CN).
Version: 0.1.3
Date: 11. 12. 2025
Major Changes:
- Introduced Core Library (debug, constants, inventory, math, validation).
- Refactored Even Distribution to use Core Library.
- Improved validation and error handling mod-wide.
Version: 0.1.2
Date: 11. 12. 2025
Performance Improvements:
- Optimized Even Distribution on_tick and entity validation.
- Optimized crafting speed updates by iterating over forces.
- Added player settings caching.
Version: 0.1.1
Date: 15. 10. 2025
Changes:
- Added support for Advanced Solar HR mod.
Version: 0.1.0
Date: 12. 09. 2025
Changes:
- Rewrote Squeak Through for better robustness with overhaul mods.
Version: 0.0.9
Date: 22. 06. 2025
Bugfixes:
- Added backward support for Even Distribution Lite save data.
Version: 0.0.8
Date: 22. 06. 2025
Major Features:
- Added Stack Size Manager (Multiplier and Absolute modes).
Version: 0.0.7
Date: 21. 06. 2025
Changes:
- Refactored Even Distribution into specialized modules.
Version: 0.0.6
Date: 20. 06. 2025
Major Features:
- Integrated Even Distribution (removed external dependency).
Changes:
- Translated README to English; added localization for en/cs.
Version: 0.0.5
Date: 20. 06. 2025
Bugfixes:
- Fixed manual crafting speed persistence after load.
Changes:
- Modularized internal code structure.
- Standardized setting names (e.g., crafting-speed-enabled).
Version: 0.0.4
Date: 17. 06. 2025
Bugfixes:
- Fixed Far Reach item pickup issues.
Version: 0.0.3
Date: 16. 06. 2025
Major Features:
- Added Maximum Productivity feature.
- Added Faster Manual Crafting feature with per-map settings.
Version: 0.0.2
Date: 15. 06. 2025
Changes:
- Added Even Distribution Lite as a dependency.
Version: 0.0.1
Date: 15. 06. 2025
Major Features:
- Initial release.
- Added Squeak Through and Far Reach functionalities.