Expansion Module


Need more Module Slots in your Assembler? Or maybe u want to get more productivity in your Miners. This mod adds Modules that expand Module slots in your Machine's (only 1 module per machine) This is a Standalone Version Put on the mod browser for testing (Still needs testing, if u get a problem just write on the mod site) or If u have questions/Problems with the mod Come to our Polish Factorio Discord Server: https://discord.gg/W8NjErSgCD (yes we use english here too)

Content
8 days ago
2.1
82
Manufacturing

Changelog

Version: 1.1.1
Date: 2026-10-29

  Fixes:
    - Updated Expansion Module to use the Factorio 2.1 runtime and prototype API.
    - Fixed machine replacement failing because of outdated max_health prototype access.
    - Fixed machine replacement failing because of outdated fluidbox access.
    - Fixed additional module slots not being correctly applied to expanded machine variants.
    - Fixed compatibility with machines that do not support modules or module effects.
    - Fixed Captive Biter Spawner causing the mod to fail during startup.
    - Removed outdated runtime properties that are no longer available in Factorio 2.1.
    - Improved detection of machines that can actually accept Expansion Modules.

  Changes:
    - Expanded machine variants are now generated only for machines that already support modules.
    - Special entities without module support are automatically ignored.
    - Machine replacement once again happens after closing the machine GUI.
    - Improved compatibility with Space Age machines and modded crafting machines.
    - Improved compatibility with Factorio 2.1.
    - Expansion Module slot progression remains unchanged.
Version: 1.1.0
Date: 2026-10-29

  Features:
    - Added Expansion Module II and Expansion Module III.
    - Added quality-based slot progression up to +10 slots.
    - Added Spatial Processor, Expansion Circuit I/II/III and Planetary Amalgam.
    - Added Space Age research progression for Fulgora/Vulcanus, Aquilo and Promethium stages.
    - Added dedicated English and Polish descriptions with exact slot and energy values.

  Changes:
    - Expansion Module I now grants +1/+2/+3/+4/+5 slots by quality and +1000% energy consumption.
    - Expansion Module II grants +2/+3/+4/+6/+8 slots and +2000% energy consumption.
    - Expansion Module III grants +3/+5/+7/+9/+10 slots and +4000% energy consumption.
    - Maximum one Expansion Module of any tier per machine.
    - Machines now refresh while their GUI is open instead of waiting for the GUI to close.
    - Hidden machine variants are generated from +1 through +10 slots.
    - Reordered components: Spatial Processor -> Amalgam -> Circuit I -> Circuit II -> Circuit III.
    - Expansion Modules now follow the vanilla module subgroup dynamically for optional Bob's Modules compatibility.
Version: 1.0.3

  Changes:
    - Fixing Things ;p
Version: 1.0.2

  Changes:
    - Changed Icon for the module and for the research to make it easier to find.
Version: 1.0.1

  Fixes:
    - Fixed Launching ERRORS.
Version: 1.0.0

  Features:
    - Added mod to the Mod browser.