Evo


Evolution will be higher only from the contact pollution with enemy bases; without pollution and by the time the evolution goes slowly down

Tweaks
5 years ago
0.17
10

i Any way to change the settings?

5 years ago

Hello, love the mod that you created, I always believed this game should work similarly to what you did with this mod. However, we need some settings to mess around. I found that dropping evolution overtime is just slightly too fast (is it tied to time factor for pollution in map settings?), Even starter bases (red/green/blue science) does not seem to be increasing evolution due to decrease in time.

5 years ago
(updated 5 years ago)

The evolution increasing by evolution ~ 0 % is really fast, it will be much slower by evolution about 50%.
If the evolution is 0 %, it means that your factory is pretty small and clean, enemy bases are not in the pollution cloud (the chunk with spawners is not red).

You can try the mod NextGenEvolution, this mod is pretty balanced and uses total absorbed pollution by enemy spawners.

New response