This mod takes 'dorfl' https://mods.factorio.com/mod/logiquipment mod and extends it to include the cargo wagon entity, for those of us who want construction trains.
Mods introducing new content into the game.
Version: 1.0.7 Date: 2020-09-08 Bugfixes: - Fixed bug reported
Version: 1.0.6 Date: 2020-09-06 Changes: - Added some options to enable automatic refill of ammo and fuel in vehicles
Version: 1.0.5 Date: 2020-09-05 Bugfixes: - local missing for control string - control.lua:365: attempt to index local 'ln' (a nil value)
Version: 1.0.4 Date: 2020-09-05 Bugfixes: - Fixed an issue with 'next_upgrade' and Bobs
Version: 1.0.3 Date: 2020-09-05 Changes: - Added some smarts to take into account the construction bots and their cargo
Version: 1.0.2 Date: 2020-09-01 Changes: - Rather than using the events on_pre_player_mined_item & on_robot_pre_mined, switched to use on_entity_destroyed. Should save some UPS as it only gets called at the end once, rather than each time a robot takes something away from the vehicle
Version: 1.0.1 Date: 2020-08-29 Bugfixes: - LuaEntity API call when LuaEntity was invalid. __EquipmentGridLogisticModule__/control.lua:133: in function 'vehiclePackup'
Version: 1.0.0 Date: 2020-08-28 Changes: - If "Schall Transport Group" installed put module under "vehicle-equipment" subgroup
Version: 0.4.6 Date: 2020-08-28 Bugfixes: - Hidden chests have their 'next_upgrade' attribute set to NIL in case someone has changed the vanilla entity
Version: 0.4.5 Date: 2020-08-27 Bugfixes: - Added event capture for defines.events.script_raised_destroy .. used by Vehicle Wagon 2 - Cleanup code added for orphan invisible chests, when found thier contents will be dumped to the ground and chest destroyed. - Possible fix for ... LuaEntity API call when LuaEntity was invalid.stack traceback: EquipmentGridLogisticModule/control.lua:192: in function 'vehicleUnpack' - Moved item to appear in the "transport" subgroup under the Logistics tab
Version: 0.4.4 Date: 2020-08-24 Bugfixes: - control.lua:352: attempt to index upvalue 'mod' (a nil value)
Version: 0.4.3 Date: 21. 08. 2020 Bugfixes: - Added some extra checks for `LuaEntity API call when LuaEntity was invalid.`
Version: 0.4.2 Date: 20. 08. 2020 Changes: - Added a check that burner.inventory is valid before trying to traverse it - Added a delay in detecting the module in the Vehicle grid, in case a mod has created a Vehicle and later cloned the vechicle_grid.
Version: 0.4.1 Date: 19. 08. 2020 Features: - Added functionality to capture when AAI Vehicle deployer issues the on_entity_deployed so that I can check if my module is present.
Version: 0.4.0 Date: 17. 08. 2020 Features: - Press "R" while holding the "module" and it will change to buffer mode, where the hidden requester chests will request from buffer chests. Changes: - Items now only stack in single quanties to handle the above change.
Version: 0.3.2 Date: 16. 08. 2020 Changes: - Added some settings to allow the size of the hidden chests to be changed as they were being taken into account with Space Exploration and its spaceships.
Version: 0.3.1 Date: 15. 08. 2020 Changes: - Added my first attempt at support for cloned vehicles Bugxies: - control.lua:275: attempt to index field 'logistic_network' (a nil value)
Version: 0.3.0 Date: 14. 08. 2020 Changes: - Hacked it to work with Spidertron until I get some updates from the Devs
Version: 0.2.2 Date: 14. 06. 2020 Bugfixes: - Removed debug messages - Added some extra checks about when trains leave/arrive at stations
Version: 0.2.1 Date: 14. 06. 2020 Bugfixes: - Removed reference to profiler
Version: 0.2.0 Date: 13. 06. 2020 Changes: - Added some virtual signals to be used by stations. - "Activate Request from Buffer Mode" - Enable wagons to pull from buffer chests - "Request Slot Count" - Max number of requests allowed (default 6) - "Provider Slot Count" - Max number of slots used offload stacks (default 1) - Any excess items still in temp logistics chests when train leaves will be dropped to the ground
Version: 0.1.0 Date: 22. 01. 2020 Changes: - Support 0.18
Version: 0.0.2 Date: 2019-12-24 Features: Changes: - Some typo's and wrong name for changelog Bugfixes: - Double check that equipment grid is defined before trying to change it Info:
Version: 0.0.1 Date: 2019-12-24 Features: - Cargo wagons with equipment grids can also use the module Changes: Bugfixes: Info: