Enemy Loot Drops deprecated


Crappy mod I made. Not knowledgeable enough in programming to make it better.

3 years ago
1.0 - 1.1
71

Changelog

Version: 1.0.7
Date: 2020-12-11
  Changes:
    - Removed radioactive materials. Was getting really annoying playing Krastorio 2 with this mod.
Version: 1.0.6
Date: 2020-11-29
  Changes:
    - Updated for Factorio 1.1
    - Changed thumbnail to accurately reflect item drop changes made in 1.0.5
Version: 1.0.5
Date: 2020-11-01
  Changes:
    - Drastically shortened the loot table and changed/refined/balanced all loot drops. I think you will all enjoy this mod a lot more now but please leave me feedback to let me know what YOU think.
    - Biters and Spitters will only drop intermediate ingredients.
    - Worm turrets will drop intermediates plus have a small chance to drop modules, ammo and rare equipment.
    - Spawners will also drop intermediates as well and also have a small chance to drop science packs.
    - Separated all item drops into tiers that correspond with the size of the enemy. Higher tier enemies will still drop previous tier items with adjusted rates.
Version: 1.0.4
Date: 2020-10-19
  Changes:
    - Lowered chance of loot spawn of certain items to small enemy unit drops.
Version: 1.0.3
Date: 2020-10-18
  Changes:
    - Minor balance tweaks to drops.
Version: 1.0.2
Date: 2020-10-18
  Changes:
    - First release.
  Features:
    - Basic item drops for all available enemy units and spawners.