Enemy Spiders


This mod adds in enemy spidertrons that spawn at enemy nests and will evolve their equipment grid as evolution rises.

Content
9 months ago
1.1
1.00K
Enemies
Owner:
Electric131
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
1 year, 1 month ago
Latest Version:
2.1.2 (9 months ago)
Factorio version:
1.1
Downloaded by:
1.00K users

Enemy Spiders

A simple mod to add enemy spiders into your world that will patrol the biter nests and defend their land!

Do not add this mod lightly, it will make it drastically more difficult to defend your base

Patch Notes

Notes were made as of version 2.1.0, so any info in versions will most likely note a bug that was fixed in a later version.
Patch notes are still WIP

2.1.2

  • Fixed a bug with escort API call.

2.0.1 -> 2.1.1

  • Undocumented.

2.0.0

  • Added auto updater for spider data.
  • Lower "low health" requirement. (Spiders need to get to 60% of their original health before returning.
  • Added escorting state for spiders.
  • Organized code into more functions.
  • Added 4 custom spiders to modify speed.

1.1.0

  • Turned off debug message spam.
  • Higher "low health" requirement. (Spiders will get down to lower health before returning)
  • Config preparation for escorting.
  • Cleanup on variables, more comments to code for readability.
  • Fixed spiders healing too much.
  • Fixed spiders returning to heal when losing any health.
  • Massive balancing to spider equipment grids. (No longer insanely overpowered)

1.0.1

  • Fixed bug with spider restocking even if it isn't at it's restock point.
  • Debug messages were left on. (Fixed in next version)

1.0.0

  • First release.
  • Basic spider patrolling.