The name says it all: no electricity - all works only with steam - the ore's processing is rewritten to being more real - new machines and processes, picked out from the reality of the first industrial revolution.
Large total conversion mods.
Version: 0.1.3 -_- FOR Q/A WRITE ME ON THE DISCORD FORUM OR IN THE COMMENT SECTION Dates in which these updates were made: 24. 04. 2019 / 01. 07. 2019 / 19-20. 07. 2019 / 22. 07. 2019 Features: _Added a new brand mining drill powereb by steam: now you can finally play the game in vanilla; _Added a new brand machine: the Steam Stone Cutter - It will help you to refine all the stone that you obtain from the ore's processing in useful things, from the Military sector to the Industrial and Building ones; _Added a new brand machine: the Steam Water Mill - It will allow you to pump water everywhere you want, it has its pros and cons. _Added the new brand steam lab, for allow you to research technologies without electricity; _Added 4 new brand science packs: Steam science pack - dedicated to the steam age, since you need to power your laboratories with steam; Ore science pack - dedicated to ores tech trees; Material science pack - dedicated to tech trees that involve construction materials, like stone or concrete; Biologic science pack - dedicated to the Biologic tech trees that will be implemented in 0.1.4 version; _Added the "Stone Refining" tech tree with their own dedicated crafting/item group; -_- YOU CAN FIND MORE INFO ON THIS PROCEDURE ON THE FAQ PAGE _Added two new item groups: Stone refining and Steam handling Changes: _Subdivided the things added by this mod in three main groups: Machine & Intermediates and Ore refining; _Changed the steam loader: from 1x2 to 1x1 type, more compact and easier to use; -_- QUESTION: DO YOU WANT IT POWERED BY STEAM OR NOT? _Obviously changed the steam loader's texture, it was orrible. _I've started to rebalance the vanilla tech tree in order to merge the modpack with the rest of the game; -_- FOR PROBLEM WITH MODS SEE THE THE FAQ PAGE Fixing: _Now the steam compacter needs steam for work _Removed some recipes that uses electric power normally available from the beginning. Scripting: _Changed the technology "steam_spalling" into "steam_power" -_- I'VE MADE THIS CHANGES FOCUSING ON MY MODS: THERE COULD BE SOME BUGS WITH BOB ONES, LET ME KNOW IN THE COMMENT SECTION Be sure to enter in my discord page for have more information -_- 0.1.4; working on: _Expand the stone refining; _A biologic expansion, for allow you to create a stable wood production; _Convert and adapt some early-game machines essential for the game (i'm going to start from the assembling machine): they'll need steam instead of electric power for work; ... -_- Expand the mod and the early-game: the objective of this mod alone is reach electric power and the oil processing
Version: 0.1.2 Date: 20. 04. 2019 Features: _Added the "Advanced Steam Ore Refining" tech tree _Added the Steam Loader for allow you to organize your base without inserters and power consuption Changes: _Changed the texture of the Steam Compacter _Changed the Steam Stamp Mill's base recipe Fixing: _Fixed Steam Compacter's texture pipe overlays
Version: 0.1.1 Date: 05. 04. 2019 Fixing: _Fixed mod crashing when there weren't the bobmods - thanks to morfl and Chaos (discord page)
Version: 0.1.0 Date: 04. 04. 2019 FIRST RELEASE Features: _Added Stamp mill mk1 _Added Compacter mk1 Modding: _Added a new ore processing method - first of seven planned Scripting: _Added compatibility with Boblibrary _Added compatibility with Bobores _Added compatibility with Bobplates and intermediates