Double Speed Belts


Сhanging speed of belts. Every next belt tier has twice higher speed than tier before. Now splitter splits one blue belt to two red belts.

Tweaks
8 months ago
0.16 - 1.1
9.43K

b [Fixed] Speed issues (Bob's Logistics and Miniloader)

4 years ago

Your edit of the Basic Belt gives it 10.61 items/sec, apparently? https://cdn.discordapp.com/attachments/656460872222375936/683243384126570507/20200229022505_1.jpg

And none of the miniloaders after Fast are right. Basic, Normal, and Fast all have the right speed, but Express, Turbo, and Ultimate have the normal speed they would without this mod. Going by what appears to be Therax adding an entry in their desc for the speed they have. https://cdn.discordapp.com/attachments/656460872222375936/683243264941621258/20200229022434_1.jpg

And they were working before, so no idea what happened.

4 years ago

The description by miniloaders is not right, the speed was actually changed, but not description.

4 years ago

Fixed in 0.4.2

4 years ago

Hi, I just saw this issue, I checked miniloaders speed, right after this last update.
I dont know if this is just the description or the actual speed, but miniloader doesn't change its speed from basic miniloader, both have 15 items/s

4 years ago

I need to check, thanks.

The main problem is that they are not loaders, but inserters.

In vanilla 0.18 are new prototypes 1x1-loaders and they can be used as normal loaders. But you need to wait for high speed and for train support.

4 years ago

Fixed in 0.4.3

4 years ago

Cool, thanks

4 years ago

Ok, kind of the opposite, now miniloaders have half the speed of the belts

4 years ago

well, now I put base belt speed to 7.5, and for some reason the progession goes 7.5, 15, 21.21, 30, 42.43, 60

4 years ago

also, miniloaders speeds dont fit belt speeds, they always start in 7.5, but I guess that's intended

4 years ago
(updated 4 years ago)

I'm tested with such setup:

As you can see, the miniloaders unload the infinity chest to the express belt and it gives (150/10) items per second.

4 years ago
(updated 4 years ago)

well, now I put base belt speed to 7.5, and for some reason the progession goes 7.5, 15, 21.21, 30, 42.43, 60

What is base belt speed that you have changed?

4 years ago

belt speed per tier, sorry

4 years ago

This mod hasn't speed_per_tier, but base_speed 15 and every next level will be twice faster as before.
If you see that the speed of something is not good, please send me the screenshot of your problem or the save game file. Probably the problem comes from another mod incompatibility.

4 years ago

ok, thanks, I ended up setting it to 15, and it works just fine

4 years ago
(updated 4 years ago)

hi, somehow the loaders from loader redux & bobs logistic dont work fine with this.
the loader is way to slow for the belts..

i took a min to figure out a test:
https://imgur.com/a/VNwEgew
hth

the tooltip say its fine (240/ultimate belt), but 2 loader feed 1 belt quite easy
Edit: just happens on ultimate loader with 240 speed, all other loaders work like the belts.

4 years ago

Just Loader Redux and Bob's Logistics mod and this one?

4 years ago

There is no ultimate loader:
3.215 Script @DoubleSpeedBelts/data-final-fixes.lua:26: local prototypes =
{
{type = 'transport-belt', name = 'transport-belt', tier = 1},
{type = 'transport-belt', name = 'fast-transport-belt', tier = 2},
{type = 'transport-belt', name = 'express-transport-belt', tier = 3},
{type = 'transport-belt', name = 'basic-transport-belt', tier = 0.5},
{type = 'transport-belt', name = 'turbo-transport-belt', tier = 4},
{type = 'transport-belt', name = 'ultimate-transport-belt', tier = 5},
{type = 'underground-belt', name = 'underground-belt', tier = 1},
{type = 'underground-belt', name = 'fast-underground-belt', tier = 2},
{type = 'underground-belt', name = 'express-underground-belt', tier = 3},
{type = 'underground-belt', name = 'basic-underground-belt', tier = 0.5},
{type = 'underground-belt', name = 'turbo-underground-belt', tier = 4},
{type = 'underground-belt', name = 'ultimate-underground-belt', tier = 5},
{type = 'splitter', name = 'splitter', tier = 1},
{type = 'splitter', name = 'fast-splitter', tier = 2},
{type = 'splitter', name = 'express-splitter', tier = 3},
{type = 'splitter', name = 'basic-splitter', tier = 0.5},
{type = 'splitter', name = 'turbo-splitter', tier = 4},
{type = 'splitter', name = 'ultimate-splitter', tier = 5},
{type = 'loader', name = 'loader', tier = 1},
{type = 'loader', name = 'fast-loader', tier = 2},
{type = 'loader', name = 'express-loader', tier = 3},
{type = 'loader', name = 'purple-loader', tier = 4},
{type = 'loader', name = 'green-loader', tier = 5},
{type = 'loader-1x1', name = 'loader-1x1', tier = 1},
}

4 years ago

So, the prototype is correct, it's bug of vanilla.

data.raw.loader["purple-loader"].speed = 0.25
data.raw.loader["green-loader"].speed = 0.5
4 years ago
(updated 4 years ago)

well, its SHOWN that it has the same speed as the belt
- its just not working with the same speed.

I think if the proto would be incorrect, it would show a different speed...
AND: its working fine without your mod with 75 items /s

4 years ago
(updated 4 years ago)

Here was a problem with loaders 1x1: https://forums.factorio.com/viewtopic.php?f=28&t=81447
Maybe the same problem, but with normal loaders.

You can see that internal they are also 240 items per second:



0.5 is actually 240 items per second.

4 years ago
(updated 4 years ago)

so you say its a limitation of the game in its state right now...

wont it be nice to consider a limit for the speed for your mod then - i.e 200items / s when having loader-mods installed?
(or an option to do so)

created another bug report, since the other was referring to miniloaders and no update since then:
https://forums.factorio.com/viewtopic.php?f=7&t=84072&p=490972#p490972

New response