Heavily trafficked areas will change over time.
Small changes concerning balance, gameplay, or graphics.
Map generation and terrain modification.
Would be neat to have an option to have heavily trafficked areas become "muddy" and slow you down.
Some mods (such as Terraforming) make sand slower to walk on so Dirt Path has this effect. I did not include it in this mod because I wanted to emphases that this one is non-game changing.
Ok. Ty for the mod recommendation (wasn't aware of it).