Dirt Path

by Mylon

Heavily trafficked areas will change over time.

4 months ago
0.14 - 0.18
20389

Changelog

Version: 1.3.4
Date: 2020-05-19
  Changes:
    - Updated to use the new set_tiles flag so the Terraforming check is no longer required.
    - Made tiles wear down slightly faster since there are 15 stages between the lushest grass and the end stage.
  Bugfixes:
    - Finally added proper multisurface support
Version: 1.3.3
Date: 2020.4.1
  Bugfixes:
    - Fixed a typo in progression chart
Version: 1.3.2
Date: 2020.3.31
  Changes:
    - Landfill can be trampled.
    - Added compatability with Terraforming.  Won't make desert if that's installed.
Version: 1.3.1
Date: 2020.1.23
  Changes:
    - Updated for Factorio 0.18
Version: 1.3.0
Date: 2019.09.19
  Bugfixes:
    - Now includes proper support for Alien Biomes.  Dirt won't magically change color when worn down.
  Changes:
    - Vanilla wear progression tweaked slightly.
Version: 1.2.0
Date: 2019.09.03
  Changes:
    - Slowed wear rates slightly, put more focus on the center tile.
    - Wearing tiles removes decals.
Version: 1.1.6
Date: 2.3.2019
  Changes:
    - Updated for 0.17
Version: 1.1.5
Date: 20.12.2018
  Bugfixes:
    - Dirt Path no longer will modify factorissimo tiles.
Version: 1.1.4
Date: 8 . 3. 2018
  Bugfixes:
    - Dirt Path no longer will change void to dirt.
    - Dirt Path was not properly wearing down tiles to the left and above the player as intended.
Version: 1.1.3
Date: 28 . 2. 2018
  Bugfixes:
    - Migration wasn't being applied properly.  Made to be more aggressive.
Version: 1.1.2
Date: 27 . 2. 2018
  Changes:
    - Tile wear logic changed.  Adjacent tiles wear out slower than the tile the player walks on.
    - Changed method from a 2d table to a 1d table.  Performance is improved a miniscule amount.