Heavily trafficked areas will change over time.
Small changes concerning balance, gameplay, or graphics.
Map generation and terrain modification.
Hello!
Wonderful mod. One concern I found: the interior of Factorissimo2 buildings degrade to normal dirt. They should be treated like concrete. Example of what happens: https://i.imgur.com/wdjvYrF.png
hey Draeath, you can check out my spin off mod https://mods.factorio.com/mod/Dirt_Path_Redux which should respect Factorissimo, and let you change how fast the tiles change. There's also a mod called https://mods.factorio.com/mod/Dirt_Path_Factorissimo2_Compatibility that respects the tiles.
Thanks, I appreciate the pointers Galapagon!
I added a fix for Factorissimo.