Changelog
Version: 0.6.2
Date: 2022-05-04
Bugfixes:
- handle script_raised_* passing invalid entities or nil
Version: 0.6.1
Date: 2022-05-04
Features:
- support script_raised_* events
Version: 0.6.0
Date: 2020-11-26
Features:
- updated to Factorio 1.1
Version: 0.5.5
Date: 2020-10-04
Changes:
- allow 0 for Advanced recipe byproduct chance
Version: 0.5.4
Date: 2020-03-03
Features:
- added debug setting
Version: 0.5.3
Date: 2020-03-01
Bugfixes:
- properly generate fluid requirements for minable.results
Version: 0.5.2
Date: 2020-02-29
Changes:
- removed debug dumps
Version: 0.5.1
Date: 2020-02-29
Features:
- disabled hand crafting for deep mine recipes
- generate recipes requiring fluid input
Version: 0.5.0
Date: 2020-01-21
Features:
- updated to Factorio 0.18
Version: 0.4.6
Date: 2019-07-13
Changes:
- use emissions_per_minute instead of deprecated emissions_per_second_per_watt
Version: 0.4.5
Date: 2019-03-29
Bugfixes:
- skip over ores missing from data.raw.item, check factorio-current.log for missing ores
Version: 0.4.4
Date: 2019-03-23
Changes:
- rebalanced emissions
- increased productivity step size to 10%
Version: 0.4.3
Date: 2019-03-15
Bugfixes:
- skip resources producing type other than "item"
Version: 0.4.2
Date: 2019-03-08
Features:
- rebalanced technology to match 0.17.6 changes in mining-productivity
Version: 0.4.1
Date: 2019-02-28
Features:
- added support for PickerDollies
- recreate hidden beacons whenever Deep Mine is updated, prevent orphan beacons more reliably
Version: 0.4.0
Date: 2019-02-27
Features:
- updated to Factorio 0.17
- added thumbnail
- mining productivity research affects deep mines through hidden beacons
- using picker dollies hidden beacons move with parent deep mine
- hidden beacons have no power usage
- inserters can't interact with hidden beacons
Version: 0.3.2
Date: 2018-12-18
Changes:
- lowered basic deep mining crafting time, mixed ore volume roughly matches 1 mining drill
- lowered advanced deep mining crafting time, ore volume roughly matches 1/2 mining drill
Version: 0.3.1
Date: 2018-12-09
Features:
- added advanced recipes: high probability of one ore, low probability of all other ores
- startup settings for advanced ore probabilities
Changes:
- recipe costs scale better with amount of ores mined
Version: 0.3.0
Date: 2018-07-24
Features:
- added multiplier for recipe amount and speed
- added in game changelog
Changes:
- push to Factorio 0.16.51 (stable)
Version: 0.2.0
Date: 2017-12-13
Changes:
- updated to Factorio 0.16
Version: 0.1.5
Date: 2017-11-04
Bugfixes:
- recipe is added to any module limitation list including modded ones
Version: 0.1.4
Date: 2017-09-21
Bugfixes:
- different ore patch types yielding the same ore will only have 1 result in deep mine
Version: 0.1.3
Date: 2017-09-04
Bugfixes:
- removed old migration script enabling recipe for the wrong technology
Version: 0.1.2
Date: 2017-07-22
Bugfixes:
- fixed too large icons
Version: 0.1.1
Date: 2017-07-20
Features:
- added deep mine mk2
Changes:
- increased deep mine energy consumption to 220kW
- moved deep mine technologies behind mining productivity 3 and 7
Version: 0.1.0
Date: 2017-07-18
Features:
- initial release