Allows customization of various aspects of the in-game logistic system. Options include customizing behavior, speed, power usage, power storage, slots, stack sizes, carrying capacity, and more. A special no-conveyor mode can be enabled as well.
Mods introducing new content into the game.
Version 1.0.13 Balancing: -Made the early_robots recipes cheaper. ------------------------------------------------------------------------------------------ Version 1.0.12 Minor Changes: -Fixed compatibility between bobelectronics and enable_early_robots. ------------------------------------------------------------------------------------------ Version 1.0.11 -Added optional dependencies with bobelectronics. ------------------------------------------------------------------------------------------ Version 1.0.10 -Better default settings. -Better recipes. -Added flying robot frames as a crafting requirement for robots. -Recipe and power consumption balacing (WIP). ------------------------------------------------------------------------------------------ Version 1.0.9 -Added a new early research for character logistic slots. -Fixed an issue where robot payload settings would not affect a robot's actual payload capacity. -Fixed roboport power settings. -Removed some more useless settings. ------------------------------------------------------------------------------------------ Version 1.0.8 -Modified the localised setting names to be easier to understand. -Removed a lot of useless settings. ------------------------------------------------------------------------------------------ Version 1.0.7 -Changed robot_carry_size to robot_payload_size for ease of use. -Logistic chest inventory size can now be adjusted. -Fixed construction robot stack sizes. -Fixed robot movement speed. ------------------------------------------------------------------------------------------ Version 1.0.5 -Fixed an issue where certain recipes wouldn't be available, even if enable_early_robots or disable_transport_belts were set to true.