Adds smoke effects to oil fields and any other wells containing liquid hydrocarbons (crude oil, lithium, etc.).
Mods introducing new content into the game.
Version: 0.0.41
Date: 2026-11-09
Changes:
- renamed from "crude oil effects" to "fissure color-effects".
Version: 0.0.4
Date: 2026-11-09
Changes:
- Updated for Factorio 2.1.
- Works with any fluid well, not only crude-oil (natural gas, heavy oil, ...).
- Rewritten control stage: wells are indexed per chunk and only patches near
online players are updated, which removes most of the per-tick work.
- Removed the obsolete sprite override; base already draws the crude-oil visuals.
- Smoke is tinted with the colour of the fluid each well yields.
- Smoke colour follows the fluid strongly and stays light; dark fluids no
longer produce black smoke.
- Smoke is built from scratch from the soft vanilla smoke texture instead of
reusing fire smoke.
- The drawn "escaping gas" smoke of stateless_visualisation is removed for
every well (crude-oil, lithium-brine, fluorine vents, modded wells, ...);
only the control-stage clouds stay. Decorative layers are kept.
- Other wells no longer get the crude-oil bubbling animation.
- Smoke clouds are smaller, softer and spawn with a tighter spread around
the well.
- Adjusted smoke transparency, lifetime and spawn rate.
Version: 0.0.31
Changes:
- removing duplicate parts of code
Version: 0.0.3
Changes:
- Added effect settings (quantity, interval) at the request of "NOiZE"
Version: 0.0.2
Changes:
- optimization (display of the effect within a radius of 10 chunks)
Version: 0.0.1
Changes:
- release