Collections of mods with tweaks to make them work together.
Version: 0.2.56 Date: 2022-01-22 Changes: - Moves basic assembling one tech down. - Remove alien tech from Bioprocessing - Cermet fix moved to final fixes
Version: 0.2.55 Date: 2022-01-21 Balancing: - Solar and energy storage new value 600 - antimatter-locomotive recipe need a fusion-locomotive instead of nuclear-locomotive - Tweaks to robotworld defoult settings, robobort cost more power and charge faster - Rampant Arsenal defoult settings to fit with K2
Version: 0.2.54 Date: 2022-01-19 Changes - Aircraft grid fixed - Added settings for armored biters and bobs enemy
Version: 0.2.53 Date: 2022-01-19 Balancing: - Solar and energy storage recipe changed when buff is used - Buffed Enargy storage to 800MJ - SF advanced solar default 600 Changes - Aircraft grid options: Aircraft Balanced or Krastorio2 - Zirconium Cermet update
Version: 0.2.52 Date: 2022-01-15 Balancing: - Condensation recipes and Electrolysis recipes to advanced chemical plant off by defoult Changes - Advanced steam turbine recipe uses steam-turbine-3 if bobmods power steam is used
Version: 0.2.50 Date: 2022-01-14 Balancing: - Add nuclear, fusion and antimatter wagons if the k2 more locomotives mod is used (6 more wagons) - fluid-compression-rate defoult from 10 to 5 to balance new wagons. Changes - Required dependancys removed. While the tweaks in this mod is meant for the cractorio pack, it can now be used by anyone.
Version: 0.2.4 Date: 2022-01-13 Balancing: - Bob solar an accumulator removed from defoult setting - Flying fortress get a railgun Changes - k2 more locomotives require unlocking of previous tier - Integrated bobpowerk2fix Allow to use bobsettings - Option to enable/disable k2 advanced solar and power storage buff
Version: 0.2.3 Date: 2022-01-12 Balancing: - Added alien tech to unlock helicopter Changes - Some mods moved to full pack - Check user settings for other mods in code - Added option to turn settings off
Version: 0.2.2 Date: 2022-01-11 Balancing: - Krastorio 2 Additional Locomotives rebalanced to be more worth it. - Centrifuge module count nerf, each tier add +1 slot not 2 - Aircraft grid buff (As k2 nerf this to much) flying fortress need alien tech now
Version: 0.2.1 Date: 2022-01-11 Changes: - Kr-Advanced chemical plant recipie update - if bzzirconium is on cermet affect automation-5 not automation-3 uses bzzirconium-recipe-bypass - Defoult settings changed: advance efficiency module no speed buff, helicopter-tech on, legacy background - Clean up prerequisites in tech tree, add alien tech to bob reactors 2
Version: 0.2.0 Date: 2022-01-10 Changes: - Default settings changed - Add alien-technology prerequisites
Version: 0.1.4 Date: 09.01.2022 Compatibility: - SE compat - Atlas_BobK2PowerFix - bobpower - wret-beacon-rebalance-mod - Krastorio2_Modules_Updated - Load-Furn-2 (Use Industrial furn)
Version: 0.1.3 Date: 07.01.2022 Changes: - If SchallAlienLoot many technology now uses alien scieence. Alien science: - K2 advanced weapon and equipment - bob purple tier entityes. - K2 OP power entityes
Version: 0.1.2 Date: 06.01.2022 Changes: - Optional schall alien loot K2 BZ - Optional dependancy Zirconium (fixed recipies, cermet not in low teck recipies) - Many mods changed to optional - Krastorio2_BioLabModules dependancy removed (k2 added 3slots)
Version: 0.1.1 Date: 01.01.2022 Changes: - Changed to optional: Barreling-group - Removed requirement: Railloader, informatron - Added bzcarbon - Recipies adjustment
Version: 0.1.0 Date: 22.12.2021 Changes: - Initial Release