Changelog
Version: 0.2.56
Date: 2022-01-22
Changes:
- Moves basic assembling one tech down.
- Remove alien tech from Bioprocessing
- Cermet fix moved to final fixes
Version: 0.2.55
Date: 2022-01-21
Balancing:
- Solar and energy storage new value 600
- antimatter-locomotive recipe need a fusion-locomotive instead of nuclear-locomotive
- Tweaks to robotworld defoult settings, robobort cost more power and charge faster
- Rampant Arsenal defoult settings to fit with K2
Version: 0.2.54
Date: 2022-01-19
Changes
- Aircraft grid fixed
- Added settings for armored biters and bobs enemy
Version: 0.2.53
Date: 2022-01-19
Balancing:
- Solar and energy storage recipe changed when buff is used
- Buffed Enargy storage to 800MJ
- SF advanced solar default 600
Changes
- Aircraft grid options: Aircraft Balanced or Krastorio2
- Zirconium Cermet update
Version: 0.2.52
Date: 2022-01-15
Balancing:
- Condensation recipes and Electrolysis recipes to advanced chemical plant off by defoult
Changes
- Advanced steam turbine recipe uses steam-turbine-3 if bobmods power steam is used
Version: 0.2.50
Date: 2022-01-14
Balancing:
- Add nuclear, fusion and antimatter wagons if the k2 more locomotives mod is used (6 more wagons)
- fluid-compression-rate defoult from 10 to 5 to balance new wagons.
Changes
- Required dependancys removed. While the tweaks in this mod is meant for the cractorio pack, it can now be used by anyone.
Version: 0.2.4
Date: 2022-01-13
Balancing:
- Bob solar an accumulator removed from defoult setting
- Flying fortress get a railgun
Changes
- k2 more locomotives require unlocking of previous tier
- Integrated bobpowerk2fix Allow to use bobsettings
- Option to enable/disable k2 advanced solar and power storage buff
Version: 0.2.3
Date: 2022-01-12
Balancing:
- Added alien tech to unlock helicopter
Changes
- Some mods moved to full pack
- Check user settings for other mods in code
- Added option to turn settings off
Version: 0.2.2
Date: 2022-01-11
Balancing:
- Krastorio 2 Additional Locomotives rebalanced to be more worth it.
- Centrifuge module count nerf, each tier add +1 slot not 2
- Aircraft grid buff (As k2 nerf this to much) flying fortress need alien tech now
Version: 0.2.1
Date: 2022-01-11
Changes:
- Kr-Advanced chemical plant recipie update
- if bzzirconium is on cermet affect automation-5 not automation-3 uses bzzirconium-recipe-bypass
- Defoult settings changed: advance efficiency module no speed buff, helicopter-tech on, legacy background
- Clean up prerequisites in tech tree, add alien tech to bob reactors 2
Version: 0.2.0
Date: 2022-01-10
Changes:
- Default settings changed
- Add alien-technology prerequisites
Version: 0.1.4
Date: 09.01.2022
Compatibility:
- SE compat
- Atlas_BobK2PowerFix
- bobpower
- wret-beacon-rebalance-mod
- Krastorio2_Modules_Updated
- Load-Furn-2 (Use Industrial furn)
Version: 0.1.3
Date: 07.01.2022
Changes:
- If SchallAlienLoot many technology now uses alien scieence.
Alien science:
- K2 advanced weapon and equipment
- bob purple tier entityes.
- K2 OP power entityes
Version: 0.1.2
Date: 06.01.2022
Changes:
- Optional schall alien loot K2 BZ
- Optional dependancy Zirconium (fixed recipies, cermet not in low teck recipies)
- Many mods changed to optional
- Krastorio2_BioLabModules dependancy removed (k2 added 3slots)
Version: 0.1.1
Date: 01.01.2022
Changes:
- Changed to optional: Barreling-group
- Removed requirement: Railloader, informatron
- Added bzcarbon
- Recipies adjustment
Version: 0.1.0
Date: 22.12.2021
Changes:
- Initial Release