Construction Planner


Ghosts must now be 'approved' by the player before construction bots will be dispatched. This gives the player improved control over what parts of the factory get built, and when.

Utilities
a month ago
1.1 - 2.0
2.26K
Blueprints

b [1.0.2] Crash during manual installation of the building. (resolved)

3 years ago

Error while running event ConstructionPlanner::on_pre_build (ID 9)
Unknown force: player.unapproved_ghosts
stack traceback:
[C]: in function 'find_entities_filtered'
ConstructionPlanner/control.lua:428: in function <ConstructionPlanner/control.lua:423>"
2050.634 Info ServerMultiplayerManager.cpp:787: updateTick(136237) changing state from(InGame) to(Failed)

3 years ago

Thanks for the report, I'll fix asap

3 years ago

Thank you.

3 years ago

Fixed in 1.0.3. It was a dumb mistake on my part that I missed in testing. Thanks again for the report!

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