5Dim has priority over Bob's Warfare: where both add the same thing (gun/laser/sniper/artillery turrets, radars, reinforced wall/gate, poison mine, sniper rifle) Bob's duplicate is hidden and 5Dim's version is used everywhere (toggle in startup settings). All remaining turrets of other mods are sorted into 5Dim's 'Defense' tab next to the matching 5Dim row.
Version: 1.1.1
Date: 2026-10-29
Bugfixes:
- Fixed load error "next_upgrade target must have the same fast_replaceable_group" (gun-turret).
Entities that upgrade into a 5Dim tier now join 5Dim's fast-replace group.
Version: 1.1.0
Date: 2026-10-29
Features:
- 5Dim priority: Bob's duplicates of 5Dim items are hidden (recipe, item, entity, technology).
Recipes that used them now use the 5Dim item, with the 5Dim technology as prerequisite.
Upgrade chains point at the 5Dim tiers. Startup setting to turn this off.
Version: 1.0.0
Date: 2026-10-29
Features:
- Moves turrets of other mods (e.g. Bob's Warfare) into 5Dim's Defense tab, next to the matching 5Dim row.
- Walls, gates, radars and mines still in the vanilla combat tab are moved too.